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Tompro_'s team

10

75 kills · 5 players

de_inferno · 41 min

23 rounds · 2025-12-02

SEA 5V5 Queue

Winner · -N30-'s team

13

90 kills · 5 players

Top fragger

-N30-

29 kills

Top impact

rain661

112 ADR

Util damage

-N30-

297 HP

Weak spots this match

vs lifetime baseline
  • Rommel_heinz

    K/D 0.41 (avg 1.03)

    -60%
  • giggity0

    HS % 20% (avg 48%)

    -58%
  • giggity0

    K/D 0.56 (avg 1.31)

    -57%
  • Rommel_heinz

    ADR 43 (avg 85)

    -49%
  • giggity0

    ADR 56 (avg 84)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Tompro_'s team

8 · 2

Y1S-orzzz

L53

22/16/4 · 2505 dmg

ADR

109

HS%

59

K/D

1.38

Entry 2/0Multi 2Util 218Pistol 3

Tompro_

L62

20/19/7 · 2427 dmg

ADR

106

HS%

45

K/D

1.05

Multi 1Util 274AWP 4Pistol 2
HS % -8%ADR +19%

susman7697

L63

19/16/5 · 1707 dmg

ADR

74

HS%

47

K/D

1.19

Entry 3/0Multi 2Pistol 3

Rommel_heinz

L6

9/22/3 · 991 dmg

ADR

43

HS%

78

K/D

0.41

Entry 4/0Util 3Pistol 3
K/D -60%ADR -49%HS % +39%

micce01

L41

5/9/0 · 521 dmg

ADR

23

HS%

60

K/D

0.56

Entry 2/0Util 2AWP 3Pistol 1

-N30-'s team

4 · 9

-N30-

L66

29/11/1 · 2330 dmg

ADR

101

HS%

14

K/D

2.64

Entry 2/0Multi 5Util 297AWP 20Pistol 2

rain661

L53

20/17/8 · 2575 dmg

ADR

112

HS%

30

K/D

1.18

Entry 2/0Multi 2Util 244Pistol 1

ZzzeRaa

L51

17/17/6 · 1874 dmg

ADR

82

HS%

47

K/D

1.00

Entry 3/0Multi 2Util 107AWP 1Pistol 3

faIIing

L52

14/15/9 · 1744 dmg

ADR

76

HS%

29

K/D

0.93

Entry 1/0Util 262AWP 6Pistol 6
HS % -12%K/D -11%

giggity0

L51

10/18/4 · 1293 dmg

ADR

56

HS%

20

K/D

0.56

Entry 4/0Util 152Pistol 2
HS % -58%K/D -57%

Half-by-half

First half

8 · 4

Second half

2 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.