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Winner · -Niz-'s team

13

83 kills · 5 players

de_mirage · 34 min

20 rounds · 2026-05-14

North America 5V5 Queue

RuG___PuLL's team

7

57 kills · 5 players

Top fragger

ytgameshowy

22 kills

Top impact

ytgameshowy

119 ADR

Util damage

serpeewee

173 HP

Weak spots this match

vs lifetime baseline
  • TAII07

    HS % 10% (avg 50%)

    -80%
  • TAII07

    K/D 0.67 (avg 1.00)

    -33%
  • TAII07

    ADR 53 (avg 78)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Niz-'s team

9 · 4

ytgameshowy

3

22/10/6 · 2385 dmg

ADR

119

HS%

32

K/D

2.20

Entry 2/0Multi 2Util 113AWP 6Pistol 2

smellcheck

3

21/8/3 · 1817 dmg

ADR

91

HS%

52

K/D

2.62

Entry 2/0Multi 1Util 100AWP 2Pistol 4

-Niz-

L64

17/13/4 · 2038 dmg

ADR

102

HS%

35

K/D

1.31

Entry 3/0Multi 1Util 25AWP 2Pistol 2

Wzzzzzz1

L62

13/13/7 · 1463 dmg

ADR

73

HS%

69

K/D

1.00

Entry 2/0Multi 1Util 32Pistol 6

TAII07

L61

10/15/3 · 1067 dmg

ADR

53

HS%

10

K/D

0.67

Entry 2/0Util 1Pistol 1
HS % -80%K/D -33%

RuG___PuLL's team

3 · 4

Darko--

L64

14/16/3 · 1519 dmg

ADR

76

HS%

50

K/D

0.88

Entry 2/0Util 101AWP 1Pistol 2

RuG___PuLL

L52

14/17/2 · 1674 dmg

ADR

84

HS%

29

K/D

0.82

Entry 4/0Multi 1Util 50

Beland_

11/16/3 · 1312 dmg

ADR

66

HS%

27

K/D

0.69

Entry 2/0Util 38Pistol 3

Sk33p_

L7

10/17/0 · 936 dmg

ADR

47

HS%

50

K/D

0.59

Entry 1/0Pistol 1

serpeewee

1

8/17/6 · 1211 dmg

ADR

61

HS%

12

K/D

0.47

Util 173AWP 3

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.