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lazerboss's team

14

109 kills · 5 players

de_mirage · 50 min

30 rounds · 2026-06-03

Europe 5v5 Queue

Winner · qpaMACEP's team

16

110 kills · 5 players

Top fragger

Mizzzbot

35 kills

Top impact

Mizzzbot

106 ADR

Util damage

shyne888

196 HP

Weak spots this match

vs lifetime baseline
  • Mizzzbot

    HS % 46% (avg 60%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

lazerboss's team

6 · 6 · OT 2

shyne888

L104

27/19/7 · 2710 dmg

ADR

90

HS%

26

K/D

1.42

Entry 5/0Multi 2Util 196AWP 8Pistol 2

Scourgemaul

L103

25/20/6 · 2501 dmg

ADR

83

HS%

52

K/D

1.25

Entry 3/0Multi 2Util 138AWP 3Pistol 5

lazerboss

L104

21/23/6 · 2256 dmg

ADR

75

HS%

67

K/D

0.91

Entry 2/0Util 170Pistol 4

MurderVine

L101

20/25/3 · 2194 dmg

ADR

73

HS%

45

K/D

0.80

Entry 7/0Util 141AWP 8Pistol 8

gnnms-

L82

16/23/10 · 2234 dmg

ADR

75

HS%

56

K/D

0.70

Entry 2/0Util 157Pistol 1

qpaMACEP's team

6 · 6 · OT 4

Mizzzbot

L106

35/18/2 · 3169 dmg

ADR

106

HS%

46

K/D

1.94

Entry 4/0Multi 6Util 89AWP 15Pistol 5
HS % -23%K/D +63%ADR +28%

WeJl6u

L92

21/24/11 · 2152 dmg

ADR

72

HS%

57

K/D

0.88

Entry 2/0Multi 1Util 150

Aberti1204

L105

20/17/3 · 2054 dmg

ADR

69

HS%

45

K/D

1.18

Entry 2/0Multi 1Util 111AWP 3Pistol 8

qpaMACEP

L101

19/25/12 · 2430 dmg

ADR

81

HS%

58

K/D

0.76

Multi 2Util 109Pistol 4

Jamria

L102

15/25/12 · 2162 dmg

ADR

72

HS%

73

K/D

0.60

Entry 3/0Multi 2Util 164Pistol 3

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.