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erty1511's team

6

62 kills · 5 players

de_dust2 · 30 min

19 rounds · 2026-06-12

Europe 5v5 Queue

Winner · Soleks_CS's team

13

83 kills · 5 players

Top fragger

Smradek

22 kills

Top impact

Smradek

107 ADR

Util damage

Smradek

159 HP

Weak spots this match

vs lifetime baseline
  • Soleks_CS

    HS % 17% (avg 46%)

    -63%
  • coolboy1212

    K/D 0.65 (avg 1.09)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

erty1511's team

5 · 1

Superstar12

L102

17/17/3 · 1575 dmg

ADR

83

HS%

47

K/D

1.00

Entry 3/0Multi 1Util 36AWP 8Pistol 2
K/D -13%ADR -10%

radehan

14/17/6 · 1603 dmg

ADR

84

HS%

86

K/D

0.82

Entry 1/0Util 71Pistol 4

erty1511

L92

13/14/0 · 1072 dmg

ADR

56

HS%

54

K/D

0.93

Multi 1Util 39AWP 1Pistol 1

coolboy1212

L92

11/17/6 · 1456 dmg

ADR

77

HS%

55

K/D

0.65

Entry 2/0Multi 1Util 24AWP 1Pistol 1
K/D -40%

CIMON36

L8

7/19/11 · 1269 dmg

ADR

67

HS%

43

K/D

0.37

Entry 2/0AWP 1

Soleks_CS's team

7 · 6

Smradek

L96

22/15/5 · 2032 dmg

ADR

107

HS%

64

K/D

1.47

Entry 1/0Multi 1Util 159Pistol 5

Soleks_CS

L92

18/13/9 · 1993 dmg

ADR

105

HS%

17

K/D

1.38

Entry 4/0Multi 1Util 92AWP 10
HS % -63%ADR +25%K/D +17%

XyLiGaNa

L81

16/11/5 · 1593 dmg

ADR

84

HS%

50

K/D

1.45

Entry 3/0Multi 2Util 32AWP 4Pistol 2
K/D +29%HS % +22%

Yiori

L94

15/11/5 · 1863 dmg

ADR

98

HS%

20

K/D

1.36

Entry 1/0Util 87Pistol 3

-XyLiGaShA-

L10

12/12/8 · 1270 dmg

ADR

67

HS%

17

K/D

1.00

Entry 2/0Util 149AWP 1Pistol 2

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.