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ptrn's team

1

29 kills · 5 players

de_inferno · 26 min

14 rounds · 2026-04-11

Europe 5v5 Queue

Winner · Sungiii's team

13

68 kills · 5 players

Top fragger

kv1nsi-

16 kills

Top impact

timobelis

116 ADR

Util damage

Leclerck

458 HP

Weak spots this match

vs lifetime baseline
  • Knyazz7

    K/D 0.36 (avg 1.15)

    -69%
  • Knyazz7

    ADR 30 (avg 83)

    -64%
  • timobelis

    HS % 27% (avg 58%)

    -53%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ptrn's team

1 · 0

Leclerck

L10

9/14/6 · 1574 dmg

ADR

112

HS%

67

K/D

0.64

Entry 3/0Util 458Pistol 3

ptrn

L101

8/13/1 · 1007 dmg

ADR

72

HS%

62

K/D

0.62

Util 50

B_ACTPAJLE

L10

7/13/1 · 696 dmg

ADR

50

HS%

57

K/D

0.54

Entry 1/0Util 70Pistol 1

Knyazz7

L10

5/14/2 · 420 dmg

ADR

30

HS%

40

K/D

0.36

Util 55Pistol 2
K/D -69%ADR -64%

tRbL-_-

L10

0/5/2 · 111 dmg

ADR

8

HS%

0

K/D

0.00

Util 11

Sungiii's team

11 · 2

kv1nsi-

L102

16/8/6 · 1564 dmg

ADR

112

HS%

56

K/D

2.00

Entry 1/0Multi 1Util 230Pistol 3

timobelis

L103

15/6/6 · 1626 dmg

ADR

116

HS%

27

K/D

2.50

Entry 3/0Util 92AWP 9Pistol 3
HS % -53%K/D +108%ADR +39%

Ghost618

L104

15/4/3 · 1578 dmg

ADR

113

HS%

40

K/D

3.75

Entry 3/0Util 181Pistol 3

Sungiii

L103

13/6/7 · 1243 dmg

ADR

89

HS%

62

K/D

2.17

Entry 1/0Multi 2Util 203Pistol 1

mowaIoIa

L101

9/6/11 · 868 dmg

ADR

62

HS%

44

K/D

1.50

Entry 2/0Util 231Pistol 3

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.