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Sodean's team

8

72 kills · 5 players

de_anubis · 35 min

21 rounds · 2026-06-08

Europe 5v5 Queue

Winner · ichbinver's team

13

86 kills · 5 players

Top fragger

Abdul_krutoi

23 kills

Top impact

Abdul_krutoi

114 ADR

Util damage

De4gle-

427 HP

Weak spots this match

vs lifetime baseline
  • jaxvn

    K/D 0.53 (avg 0.90)

    -41%
  • jaxvn

    ADR 51 (avg 70)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sodean's team

6 · 2

Abdul_krutoi

L84

23/17/2 · 2399 dmg

ADR

114

HS%

57

K/D

1.35

Entry 4/0Multi 3Util 57AWP 2Pistol 3

Kopo4eee

L92

21/16/4 · 2315 dmg

ADR

110

HS%

57

K/D

1.31

Multi 2Util 116Pistol 4

Steav_Fox

L51

11/19/5 · 1354 dmg

ADR

65

HS%

18

K/D

0.58

Entry 1/0Util 121Pistol 2

Kill_aZ

9/18/6 · 1573 dmg

ADR

75

HS%

33

K/D

0.50

Entry 1/0Pistol 1

Sodean

L41

8/16/4 · 794 dmg

ADR

38

HS%

38

K/D

0.50

Util 96

ichbinver's team

6 · 7

De4gle-

L72

22/14/10 · 2106 dmg

ADR

100

HS%

36

K/D

1.57

Entry 3/0Multi 1Util 427Pistol 1

ProFesh-ANAL

L72

21/16/6 · 2041 dmg

ADR

97

HS%

67

K/D

1.31

Entry 5/0Multi 1Util 42Pistol 3

cxzariksxd

L73

18/13/5 · 1999 dmg

ADR

95

HS%

44

K/D

1.38

Entry 3/0Multi 1Util 94Pistol 1

ichbinver

L64

17/14/9 · 1994 dmg

ADR

95

HS%

53

K/D

1.21

Entry 3/0Multi 1Util 32

jaxvn

L62

8/15/6 · 1075 dmg

ADR

51

HS%

50

K/D

0.53

Entry 1/0Util 5Pistol 2
K/D -41%ADR -27%HS % +43%

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.