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Winner · Bibilejends's team

13

98 kills · 5 players

de_mirage · 41 min

24 rounds · 2026-04-20

Europe 5v5 Queue

howerbinkey's team

11

80 kills · 5 players

Top fragger

Bibilejends

27 kills

Top impact

R4iche1

113 ADR

Util damage

Qurmash98

197 HP

Weak spots this match

vs lifetime baseline
  • Qurmash98

    K/D 0.75 (avg 1.01)

    -26%
  • zhasik016

    HS % 39% (avg 48%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Bibilejends's team

8 · 5

Bibilejends

L36

27/17/5 · 2618 dmg

ADR

109

HS%

33

K/D

1.59

Entry 5/0Multi 2Util 67AWP 3

zhasik016

L32

23/17/7 · 2458 dmg

ADR

102

HS%

39

K/D

1.35

Entry 1/0Multi 2Util 107AWP 8Pistol 3
HS % -19%K/D +59%ADR +42%

Donda2517

L22

19/16/6 · 1888 dmg

ADR

79

HS%

47

K/D

1.19

Entry 2/0Multi 2Util 16Pistol 3

azamark

L42

16/17/5 · 1893 dmg

ADR

79

HS%

50

K/D

0.94

Entry 5/0Util 108Pistol 3

GUK_A

L31

13/14/9 · 1839 dmg

ADR

77

HS%

62

K/D

0.93

Entry 1/0Multi 1Util 146Pistol 1

howerbinkey's team

4 · 7

R4iche1

L34

26/18/8 · 2716 dmg

ADR

113

HS%

27

K/D

1.44

Entry 1/0Multi 2Util 65AWP 6Pistol 4

howerbinkey

L4

16/20/4 · 1651 dmg

ADR

69

HS%

62

K/D

0.80

Entry 6/0Pistol 3

redn13

L32

16/21/6 · 2084 dmg

ADR

87

HS%

19

K/D

0.76

Entry 1/0Multi 1Util 39Pistol 1

Qurmash98

L32

15/20/9 · 1865 dmg

ADR

78

HS%

47

K/D

0.75

Entry 2/0Util 197
K/D -26%HS % +27%

ssabr07

L33

7/19/3 · 745 dmg

ADR

31

HS%

29

K/D

0.37

Util 77Pistol 5

Half-by-half

First half

8 · 4

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.