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Winner · Viici_'s team

13

82 kills · 5 players

de_anubis · 33 min

19 rounds · 2026-05-27

Europe 5v5 Queue

Atticuss's team

6

63 kills · 5 players

Top fragger

Xumzzzz

22 kills

Top impact

Xumzzzz

122 ADR

Util damage

yezus999

432 HP

Weak spots this match

vs lifetime baseline
  • Wardaddy2610

    K/D 0.60 (avg 1.11)

    -46%
  • Wardaddy2610

    ADR 66 (avg 82)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Viici_'s team

7 · 6

Xumzzzz

L86

22/12/8 · 2312 dmg

ADR

122

HS%

41

K/D

1.83

Entry 3/0Multi 3Util 115Pistol 3

max1mka73

L104

21/9/1 · 1725 dmg

ADR

91

HS%

62

K/D

2.33

Multi 3Util 58AWP 7Pistol 5

Viici_

L92

19/12/3 · 1830 dmg

ADR

96

HS%

47

K/D

1.58

Entry 3/0Multi 2Util 57Pistol 5

ZoldyckX

L91

11/15/8 · 1417 dmg

ADR

75

HS%

73

K/D

0.73

Entry 1/0Multi 1Util 55Pistol 3

Wardaddy2610

L9

9/15/9 · 1258 dmg

ADR

66

HS%

44

K/D

0.60

Entry 2/0Util 250AWP 3Pistol 2
K/D -46%ADR -19%

Atticuss's team

5 · 1

Tatulazyk8cm

L91

18/19/1 · 1557 dmg

ADR

82

HS%

44

K/D

0.95

Entry 4/0Multi 1Util 43AWP 1Pistol 4

LOL3KK

L92

16/15/5 · 1441 dmg

ADR

76

HS%

69

K/D

1.07

Entry 1/0Multi 1Util 146AWP 2Pistol 5

crylaterpls

L9

12/17/4 · 1431 dmg

ADR

75

HS%

58

K/D

0.71

Entry 3/0Util 8Pistol 3

Atticuss

L81

9/15/3 · 1103 dmg

ADR

58

HS%

78

K/D

0.60

Entry 2/0Util 51Pistol 2

yezus999

L92

8/16/9 · 1531 dmg

ADR

81

HS%

50

K/D

0.50

Util 432AWP 1Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.