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Winner · Chmielup's team

1

72 kills · 5 players

de_mirage · 28 min

1 rounds · 2025-03-16

Europe 5v5 Queue

kancik997's team

0

31 kills · 5 players

Top fragger

Daira966

25 kills

Top impact

Daira966

126 ADR

Util damage

Daira966

165 HP

Weak spots this match

vs lifetime baseline
  • Buro_12

    K/D 0.43 (avg 1.11)

    -61%
  • 0vel_4308

    K/D 0.53 (avg 1.11)

    -52%
  • Buro_12

    ADR 60 (avg 86)

    -30%
  • 0vel_4308

    ADR 66 (avg 86)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Chmielup's team

10 · 3

Daira966

L53

25/4/2 · 1891 dmg

ADR

126

HS%

72

K/D

6.25

Entry 2/0Multi 2Util 165Pistol 4

DaVi2115

L36

20/7/6 · 1858 dmg

ADR

124

HS%

35

K/D

2.86

Entry 2/0Multi 2Util 64AWP 6Pistol 6

Chmielup

L63

14/7/6 · 1590 dmg

ADR

106

HS%

29

K/D

2.00

Entry 3/0Multi 1Util 18Pistol 1

_MaxiTaxi_

L31

7/7/9 · 1063 dmg

ADR

71

HS%

43

K/D

1.00

Util 45Pistol 1

Fredzi000

L4

6/7/7 · 945 dmg

ADR

63

HS%

33

K/D

0.86

Entry 1/0Util 102

kancik997's team

2 · 0

kancik997

L61

9/15/1 · 745 dmg

ADR

50

HS%

33

K/D

0.60

Entry 3/0Multi 1Util 54Pistol 3

0vel_4308

L4

8/15/2 · 991 dmg

ADR

66

HS%

50

K/D

0.53

Entry 2/0Util 98Pistol 3
K/D -52%ADR -24%HS % +28%

Buro_12

L4

6/14/4 · 902 dmg

ADR

60

HS%

83

K/D

0.43

Entry 1/0Util 45
K/D -61%ADR -30%HS % +73%

Spelkamer

L4

5/13/1 · 669 dmg

ADR

45

HS%

60

K/D

0.38

Util 1Pistol 1

bubsik997

L21

3/15/6 · 644 dmg

ADR

43

HS%

0

K/D

0.20

Entry 1/0Util 123Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.