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Winner · Bruffet's team

13

103 kills · 5 players

de_nuke · 40 min

24 rounds · 2026-04-30

Europe 5v5 Queue

IGCHO's team

11

84 kills · 5 players

Top fragger

Vivucs

30 kills

Top impact

Vivucs

118 ADR

Util damage

fingur1

233 HP

Weak spots this match

vs lifetime baseline
  • bartkoxx

    K/D 0.76 (avg 1.15)

    -34%
  • bartkoxx

    ADR 70 (avg 89)

    -21%
  • Coiut

    K/D 0.76 (avg 0.90)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Bruffet's team

7 · 6

Vivucs

4

30/15/5 · 2822 dmg

ADR

118

HS%

53

K/D

2.00

Entry 1/0Multi 2Util 165Pistol 5

EVO_IS

3

21/16/5 · 2047 dmg

ADR

85

HS%

38

K/D

1.31

Entry 3/0Multi 1Util 47Pistol 3

fingur1

2

20/17/8 · 2156 dmg

ADR

90

HS%

30

K/D

1.18

Entry 2/0Multi 1Util 233Pistol 3

Coiut

2

16/21/9 · 2064 dmg

ADR

86

HS%

44

K/D

0.76

Entry 4/0Multi 1Util 27
K/D -16%

Bruffet

2

16/16/6 · 1819 dmg

ADR

76

HS%

6

K/D

1.00

Entry 4/0Multi 1Util 75AWP 7Pistol 2

IGCHO's team

5 · 6

celtrez

L53

21/21/2 · 2000 dmg

ADR

83

HS%

52

K/D

1.00

Entry 1/0Multi 3Util 42AWP 7Pistol 5

7vizi

L43

20/19/8 · 2128 dmg

ADR

89

HS%

60

K/D

1.05

Entry 2/0Multi 3Util 32Pistol 3

IGCHO

L62

19/20/3 · 1842 dmg

ADR

77

HS%

58

K/D

0.95

Entry 4/0Multi 1AWP 1Pistol 4

bartkoxx

L52

16/21/7 · 1679 dmg

ADR

70

HS%

44

K/D

0.76

Multi 3Util 29AWP 1Pistol 4
K/D -34%ADR -21%

Grosik69

L31

8/22/9 · 1343 dmg

ADR

56

HS%

88

K/D

0.36

Entry 3/0Util 96Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.