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OstravacekCZ's team

0

59 kills · 5 players

de_dust2 · 30 min

1 rounds · 2024-05-07

COMPETITIVE 5v5

Winner · Facescam's team

1

81 kills · 5 players

Top fragger

Facescam

26 kills

Top impact

OstravacekCZ

0 ADR

Util damage

OstravacekCZ

0 HP

Weak spots this match

vs lifetime baseline
  • Murzik_420

    ADR 0 (avg 79)

    -100%
  • OstravacekCZ

    HS % 29% (avg 49%)

    -41%
  • t1mfy17

    K/D 0.85 (avg 1.28)

    -34%
  • OstravacekCZ

    K/D 0.78 (avg 1.15)

    -32%
  • Brajza2L

    HS % 29% (avg 42%)

    -31%
  • Murzik_420

    HS % 29% (avg 38%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

OstravacekCZ's team

3 · 4

OstravacekCZ

L61

14/18/1 · 0 dmg

ADR

0

HS%

29

K/D

0.78

Multi 1
HS % -41%K/D -32%

Floo__

L42

14/15/3 · 0 dmg

ADR

0

HS%

71

K/D

0.93

Multi 2

pidziol

L51

13/14/4 · 0 dmg

ADR

0

HS%

54

K/D

0.93

CaNNy-

L82

11/17/5 · 0 dmg

ADR

0

HS%

55

K/D

0.65

Multi 1

Brajza2L

L41

7/17/2 · 0 dmg

ADR

0

HS%

29

K/D

0.41

HS % -31%K/D -18%

Facescam's team

9 · 4

Facescam

L46

26/7/6 · 0 dmg

ADR

0

HS%

50

K/D

3.71

Multi 4

Senor-THC

L72

21/12/1 · 0 dmg

ADR

0

HS%

71

K/D

1.75

Multi 2

Murzik_420

L72

14/15/4 · 0 dmg

ADR

0

HS%

29

K/D

0.93

Multi 1
ADR -100%HS % -24%

t1mfy17

L52

11/13/2 · 0 dmg

ADR

0

HS%

36

K/D

0.85

K/D -34%

antonia9

L31

9/13/3 · 0 dmg

ADR

0

HS%

33

K/D

0.69

Half-by-half

First half

3 · 9

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.