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GolleTheGoon's team

11

81 kills · 5 players

de_inferno · 41 min

24 rounds · 2026-05-27

Europe 5v5 Queue

Winner · wsc_'s team

13

91 kills · 5 players

Top fragger

happym1x

28 kills

Top impact

happym1x

122 ADR

Util damage

Wierzba

379 HP

Weak spots this match

vs lifetime baseline
  • frox-

    HS % 27% (avg 51%)

    -47%
  • frox-

    K/D 0.73 (avg 1.16)

    -37%
  • frox-

    ADR 58 (avg 87)

    -34%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GolleTheGoon's team

6 · 5

size

L103

20/20/4 · 2161 dmg

ADR

90

HS%

55

K/D

1.00

Entry 5/0Multi 1Util 48AWP 3Pistol 2

Grabarrr

L103

20/19/5 · 2215 dmg

ADR

92

HS%

45

K/D

1.05

Entry 1/0Multi 2Util 223Pistol 2

GolleTheGoon

L102

15/17/9 · 2049 dmg

ADR

85

HS%

47

K/D

0.88

Entry 1/0Multi 1Util 185Pistol 4

_OLE_

L10

15/20/5 · 1358 dmg

ADR

57

HS%

40

K/D

0.75

Entry 1/0Util 243Pistol 2

frox-

L103

11/15/6 · 1388 dmg

ADR

58

HS%

27

K/D

0.73

Entry 1/0Util 322
HS % -47%K/D -37%

wsc_'s team

6 · 7

happym1x

L102

28/17/4 · 2918 dmg

ADR

122

HS%

61

K/D

1.65

Entry 7/0Multi 3Util 106Pistol 4

sokol666

L104

19/17/3 · 1816 dmg

ADR

76

HS%

63

K/D

1.12

Entry 3/0Multi 1Util 296AWP 1Pistol 5

Wierzba

L102

19/16/8 · 2320 dmg

ADR

97

HS%

58

K/D

1.19

Entry 2/0Multi 1Util 379Pistol 2

wsc_

L104

18/16/6 · 1772 dmg

ADR

74

HS%

44

K/D

1.12

Entry 3/0Multi 2Util 232Pistol 4

allan-nissan

L101

7/15/8 · 1095 dmg

ADR

46

HS%

86

K/D

0.47

Multi 1Util 86AWP 1Pistol 1

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.