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Winner · VAN9_BAK1N's team

13

79 kills · 5 players

de_mirage · 37 min

23 rounds · 2026-05-19

Europe 5v5 Queue

Krinzhh's team

10

84 kills · 5 players

Top fragger

-xellan

21 kills

Top impact

-xellan

91 ADR

Util damage

zxcpackage

238 HP

Weak spots this match

vs lifetime baseline
  • -xellan

    HS % 38% (avg 47%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

VAN9_BAK1N's team

6 · 7

steezzya

L104

20/20/5 · 2052 dmg

ADR

89

HS%

65

K/D

1.00

Entry 3/0Multi 1Util 29AWP 4Pistol 2
ADR +20%HS % +16%

VAN9_BAK1N

L92

19/17/5 · 1864 dmg

ADR

81

HS%

63

K/D

1.12

Entry 4/0Multi 1Util 49Pistol 3

egrwow-

L103

16/17/4 · 1677 dmg

ADR

73

HS%

62

K/D

0.94

Entry 1/0Util 20Pistol 1
HS % +24%

bonik606

L92

13/15/2 · 1597 dmg

ADR

69

HS%

31

K/D

0.87

Entry 3/0Multi 1Util 20AWP 6Pistol 2

Greeengooo

L72

11/16/2 · 1306 dmg

ADR

57

HS%

18

K/D

0.69

Entry 1/0Util 38

Krinzhh's team

6 · 4

-xellan

L94

21/19/3 · 2099 dmg

ADR

91

HS%

38

K/D

1.11

Entry 1/0Multi 3Util 53Pistol 3
HS % -19%ADR +14%

Krinzhh

L102

19/15/5 · 1971 dmg

ADR

86

HS%

32

K/D

1.27

Entry 2/0Multi 1AWP 9Pistol 5

Yura_Naybor

3

19/18/2 · 1561 dmg

ADR

68

HS%

63

K/D

1.06

Entry 5/0Multi 1Util 30

zxcpackage

L101

16/15/10 · 1698 dmg

ADR

74

HS%

38

K/D

1.07

Entry 2/0Util 238Pistol 4

TRAMBON_P

L6

9/12/8 · 1661 dmg

ADR

72

HS%

33

K/D

0.75

Entry 1/0Util 85Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.