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Gambrik's team

5

41 kills · 5 players

de_anubis · 30 min

18 rounds · 2026-06-16

Europe 5v5 Queue

Winner · 7SXVXGE's team

13

78 kills · 5 players

Top fragger

Inercy

25 kills

Top impact

Inercy

129 ADR

Util damage

limfik

238 HP

Weak spots this match

vs lifetime baseline
  • Qixame

    K/D 0.57 (avg 1.08)

    -47%
  • Qixame

    ADR 49 (avg 80)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Gambrik's team

5 · 0

Gambrik

L10

13/16/7 · 1652 dmg

ADR

92

HS%

46

K/D

0.81

Entry 1/0Multi 1Util 1Pistol 2

KOSTYAN_BTR

L92

9/15/0 · 761 dmg

ADR

42

HS%

78

K/D

0.60

Entry 3/0Util 11Pistol 1

Qixame

L102

8/14/2 · 873 dmg

ADR

49

HS%

62

K/D

0.57

Entry 1/0Multi 1Util 176AWP 1Pistol 2
K/D -47%ADR -39%HS % +9%

eblov1337

L91

8/17/4 · 993 dmg

ADR

55

HS%

50

K/D

0.47

Entry 2/0Multi 1Util 29Pistol 2

faffchik

L10

3/15/3 · 683 dmg

ADR

38

HS%

67

K/D

0.20

Util 44Pistol 1

7SXVXGE's team

7 · 6

Inercy

L106

25/7/3 · 2317 dmg

ADR

129

HS%

64

K/D

3.57

Entry 5/0Multi 5Util 9Pistol 7

7SXVXGE

L91

21/10/3 · 1827 dmg

ADR

102

HS%

19

K/D

2.10

Entry 4/0Multi 1Util 39AWP 11Pistol 1

limfik

L103

14/10/7 · 1700 dmg

ADR

94

HS%

43

K/D

1.40

Entry 2/0Multi 2Util 238AWP 2Pistol 2
K/D +25%

baikushBless

L81

9/8/5 · 1190 dmg

ADR

66

HS%

56

K/D

1.12

Util 51

Timka1312

L82

9/7/3 · 1041 dmg

ADR

58

HS%

44

K/D

1.29

Util 69

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.