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SILENT_TEAM

0

39 kills · 5 players

de_overpass · 27 min

2 rounds · 2026-05-16

6 S A1-2 Tournament

Winner · Lightning

2

78 kills · 5 players

Top fragger

N2yy

22 kills

Top impact

N2yy

130 ADR

Util damage

N2yy

196 HP

Weak spots this match

vs lifetime baseline
  • NOBO999-

    ADR 40 (avg 82)

    -51%
  • FlariDaCosta

    K/D 0.80 (avg 1.21)

    -34%
  • FlariDaCosta

    ADR 69 (avg 86)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SILENT_TEAM

3 · 1

FlariDaCosta

2

12/15/1 · 1166 dmg

ADR

69

HS%

75

K/D

0.80

Multi 1Pistol 1
K/D -34%ADR -20%HS % +32%

n5das

L6

9/16/6 · 1164 dmg

ADR

69

HS%

44

K/D

0.56

Multi 1Util 35

DimK7

L81

8/16/1 · 932 dmg

ADR

55

HS%

38

K/D

0.50

Entry 2/0Util 83AWP 1Pistol 1

Tuffuns

L91

6/15/2 · 925 dmg

ADR

54

HS%

33

K/D

0.40

Entry 1/0Multi 1Util 88

320iE30

L6

4/16/2 · 665 dmg

ADR

39

HS%

50

K/D

0.25

Pistol 1

Lightning

9 · 4

N2yy

L106

22/9/1 · 2207 dmg

ADR

130

HS%

64

K/D

2.44

Entry 3/0Multi 2Util 196Pistol 4

DarkAlcz

3

21/8/1 · 2020 dmg

ADR

119

HS%

24

K/D

2.62

Entry 2/0Multi 1Util 72AWP 8Pistol 6

Master-

L102

18/9/7 · 1915 dmg

ADR

113

HS%

61

K/D

2.00

Entry 5/0Multi 2Util 4AWP 3Pistol 1

hiyro

L91

10/7/7 · 1222 dmg

ADR

72

HS%

40

K/D

1.43

Entry 4/0Util 50Pistol 2

NOBO999-

L91

7/7/1 · 679 dmg

ADR

40

HS%

57

K/D

1.00

Multi 1Util 34
ADR -51%K/D -8%HS % +10%

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.