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Winner · Ligado666's team

13

70 kills · 5 players

de_inferno · 29 min

16 rounds · 2026-05-03

Europe 5v5 Queue

qwe000's team

3

30 kills · 5 players

Top fragger

DelepsI

16 kills

Top impact

Mar1kY1

114 ADR

Util damage

Mar1kY1

335 HP

Weak spots this match

vs lifetime baseline
  • KUCH86

    K/D 0.20 (avg 1.20)

    -83%
  • KUCH86

    ADR 45 (avg 80)

    -44%
  • -Rorki-

    HS % 33% (avg 44%)

    -25%
  • KUCH86

    HS % 33% (avg 40%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Ligado666's team

11 · 2

DelepsI

L72

16/5/2 · 1374 dmg

ADR

86

HS%

19

K/D

3.20

Entry 2/0Multi 1Util 59AWP 11Pistol 1

Trouble66

3

15/6/6 · 1456 dmg

ADR

91

HS%

47

K/D

2.50

Entry 4/0Util 269Pistol 5

-Rorki-

L63

15/9/7 · 1744 dmg

ADR

109

HS%

33

K/D

1.67

Entry 2/0Multi 1Util 292Pistol 1
HS % -25%K/D +29%ADR +17%

Mar1kY1

3

14/6/8 · 1821 dmg

ADR

114

HS%

43

K/D

2.33

Entry 1/0Multi 1Util 335Pistol 1

Ligado666

L82

10/4/1 · 927 dmg

ADR

58

HS%

30

K/D

2.50

Entry 1/0Multi 1Util 82Pistol 1

qwe000's team

1 · 2

qwe000

L6

9/14/4 · 1202 dmg

ADR

75

HS%

56

K/D

0.64

Entry 2/0Multi 1Util 2Pistol 2

faK777

L71

9/14/1 · 1064 dmg

ADR

67

HS%

89

K/D

0.64

Entry 1/0Multi 1Util 76Pistol 1

zubareN

L62

5/14/1 · 744 dmg

ADR

47

HS%

40

K/D

0.36

Util 57Pistol 2

Fozgy

4/13/1 · 438 dmg

ADR

27

HS%

50

K/D

0.31

Entry 1/0Util 35

KUCH86

L7

3/15/3 · 713 dmg

ADR

45

HS%

33

K/D

0.20

Entry 2/0Util 12Pistol 1
K/D -83%ADR -44%

Half-by-half

First half

11 · 1

Second half

2 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.