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Cr4zyW0lf's team

12

98 kills · 5 players

de_anubis · 52 min

28 rounds · 2026-06-02

Europe 5v5 Queue

Winner · nomabu2's team

16

105 kills · 5 players

Top fragger

BET-365

28 kills

Top impact

nomabu2

98 ADR

Util damage

candyspzm

205 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Cr4zyW0lf's team

6 · 6

art1x0f

L83

26/22/2 · 2549 dmg

ADR

91

HS%

69

K/D

1.18

Entry 3/0Multi 1Util 26Pistol 2
HS % +33%ADR +14%

galaga1

L82

23/19/4 · 2266 dmg

ADR

81

HS%

52

K/D

1.21

Entry 2/0Util 17AWP 2Pistol 4
HS % +24%K/D +8%

NaauticaA

2

20/21/11 · 2167 dmg

ADR

77

HS%

40

K/D

0.95

Entry 1/0Multi 1Util 57AWP 3Pistol 4

Cr4zyW0lf

L74

15/23/6 · 2156 dmg

ADR

77

HS%

47

K/D

0.65

Entry 3/0Multi 1Util 123Pistol 4

Nixga99

L91

14/20/6 · 1902 dmg

ADR

68

HS%

57

K/D

0.70

Entry 2/0Multi 1Util 184AWP 3Pistol 2

nomabu2's team

6 · 6 · OT 4

BET-365

L83

28/20/5 · 2531 dmg

ADR

90

HS%

46

K/D

1.40

Entry 5/0Multi 3Util 41AWP 3Pistol 2
K/D +35%ADR +8%

nomabu2

L94

23/21/10 · 2730 dmg

ADR

98

HS%

39

K/D

1.10

Entry 5/0Multi 1Util 47AWP 2Pistol 1

candyspzm

L104

21/16/8 · 2480 dmg

ADR

89

HS%

76

K/D

1.31

Entry 2/0Multi 2Util 205Pistol 5
HS % +69%

sokol_one_7

L73

17/18/6 · 1903 dmg

ADR

68

HS%

53

K/D

0.94

Entry 3/0Util 80AWP 3Pistol 2

mayhemic

L32

16/23/4 · 1719 dmg

ADR

61

HS%

38

K/D

0.70

Entry 2/0Multi 2Util 65Pistol 3
K/D -9%

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.