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Slimslam's team

4

46 kills · 5 players

de_anubis · 27 min

17 rounds · 2026-05-30

Europe 5v5 Queue

Winner · Mak1k1o's team

13

76 kills · 5 players

Top fragger

SlimPEEK

18 kills

Top impact

onetaprege-

109 ADR

Util damage

Blue_man2

270 HP

Weak spots this match

vs lifetime baseline
  • Gregorry

    K/D 0.53 (avg 0.98)

    -46%
  • SlimPEEK

    HS % 39% (avg 52%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Slimslam's team

4 · 0

Slimslam

L5

11/15/0 · 1109 dmg

ADR

65

HS%

55

K/D

0.73

Util 34Pistol 1

IceTeaxD

L41

10/16/7 · 1509 dmg

ADR

89

HS%

60

K/D

0.62

Entry 1/0Multi 1Util 43Pistol 1

Blue_man2

L53

9/14/6 · 1067 dmg

ADR

63

HS%

11

K/D

0.64

Entry 2/0Util 270Pistol 1

blessedxj

L5

8/16/2 · 961 dmg

ADR

57

HS%

50

K/D

0.50

Entry 2/0Util 50AWP 1Pistol 3

Gregorry

L4

8/15/2 · 1121 dmg

ADR

66

HS%

75

K/D

0.53

Entry 2/0Pistol 1
K/D -46%HS % +50%

Mak1k1o's team

8 · 5

SlimPEEK

L54

18/4/5 · 1582 dmg

ADR

93

HS%

39

K/D

4.50

Entry 3/0Multi 2Util 76AWP 4Pistol 6
HS % -25%K/D +313%ADR +17%

venchanskii

L44

18/11/5 · 1754 dmg

ADR

103

HS%

50

K/D

1.64

Entry 4/0Multi 2AWP 2
K/D +48%HS % +16%

onetaprege-

L43

17/10/7 · 1858 dmg

ADR

109

HS%

47

K/D

1.70

Multi 2Pistol 2
K/D +73%ADR +42%

Mak1k1o

L62

16/13/3 · 1600 dmg

ADR

94

HS%

38

K/D

1.23

Entry 3/0Multi 2Util 123Pistol 4

ThanatoS1616

L4

7/10/8 · 999 dmg

ADR

59

HS%

14

K/D

0.70

Util 8AWP 2

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.