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Winner · rizzanen's team

13

87 kills · 5 players

de_ancient · 35 min

21 rounds · 2026-05-18

Europe 5v5 Queue

redzera-'s team

8

69 kills · 5 players

Top fragger

rizzanen

23 kills

Top impact

rizzanen

104 ADR

Util damage

rizzanen

211 HP

Weak spots this match

vs lifetime baseline
  • BAMBA-

    HS % 33% (avg 50%)

    -34%
  • Fixs5

    K/D 0.68 (avg 0.97)

    -30%
  • W1zyx_

    HS % 33% (avg 42%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

rizzanen's team

6 · 7

rizzanen

L104

23/14/2 · 2181 dmg

ADR

104

HS%

61

K/D

1.64

Entry 2/0Multi 3Util 211Pistol 2

lelo25

L101

19/12/4 · 1903 dmg

ADR

91

HS%

37

K/D

1.58

Entry 1/0Multi 1Util 54Pistol 3

Juti

L92

18/13/3 · 1623 dmg

ADR

77

HS%

44

K/D

1.38

Entry 4/0Util 9Pistol 2
K/D +42%

W1zyx_

L102

15/14/5 · 2022 dmg

ADR

96

HS%

33

K/D

1.07

Entry 1/0Util 69Pistol 2
HS % -21%ADR +18%

r3tired--

4

12/17/6 · 1561 dmg

ADR

74

HS%

50

K/D

0.71

Entry 5/0Util 96AWP 2Pistol 2

redzera-'s team

6 · 2

BAMBA-

L105

18/15/5 · 1904 dmg

ADR

91

HS%

33

K/D

1.20

Entry 2/0Multi 1Util 73Pistol 8
HS % -34%ADR +23%K/D +8%

GeeM-

L101

16/17/4 · 1750 dmg

ADR

83

HS%

88

K/D

0.94

Entry 1/0Multi 2Util 22Pistol 6

Fixs5

L10

13/19/5 · 1543 dmg

ADR

74

HS%

54

K/D

0.68

Entry 2/0Util 180Pistol 6
K/D -30%HS % +23%

Berkalow

L102

13/16/8 · 1797 dmg

ADR

86

HS%

62

K/D

0.81

Entry 1/0Util 77Pistol 1

redzera-

L9

9/20/1 · 1139 dmg

ADR

54

HS%

44

K/D

0.45

Entry 2/0Util 94Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.