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Winner · just2ez's team

13

77 kills · 5 players

de_anubis · 28 min

19 rounds · 2026-06-02

North America 5V5 Queue

4TAYLOR's team

6

58 kills · 5 players

Top fragger

just2ez

22 kills

Top impact

just2ez

126 ADR

Util damage

Juhst

165 HP

Weak spots this match

vs lifetime baseline
  • 4TAYLOR

    K/D 0.82 (avg 1.25)

    -34%
  • spamzzy

    K/D 0.93 (avg 1.17)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

just2ez's team

9 · 4

just2ez

L105

22/10/5 · 2390 dmg

ADR

126

HS%

50

K/D

2.20

Entry 1/0Multi 4Util 32AWP 2Pistol 5
K/D +98%ADR +52%

Juhst

L103

19/13/4 · 1886 dmg

ADR

99

HS%

58

K/D

1.46

Entry 2/0Multi 3Util 165AWP 2Pistol 3

senplic

L103

14/9/3 · 1387 dmg

ADR

73

HS%

43

K/D

1.56

Multi 1Util 47Pistol 2

-Roo

L101

11/11/5 · 1094 dmg

ADR

58

HS%

45

K/D

1.00

Entry 3/0Multi 1Util 48

Nobody_-_

1

11/15/2 · 1218 dmg

ADR

64

HS%

18

K/D

0.73

Entry 5/0Util 71

4TAYLOR's team

3 · 3

points

L102

16/14/2 · 1568 dmg

ADR

83

HS%

25

K/D

1.14

Entry 2/0Multi 1Util 58AWP 1

4TAYLOR

L101

14/17/2 · 1578 dmg

ADR

83

HS%

64

K/D

0.82

Entry 2/0Util 40Pistol 6
K/D -34%ADR -10%HS % +25%

spamzzy

L103

14/15/5 · 1718 dmg

ADR

90

HS%

57

K/D

0.93

Entry 2/0Multi 1Pistol 2
K/D -21%HS % +16%

JSC

L9

8/15/4 · 1013 dmg

ADR

53

HS%

50

K/D

0.53

Entry 1/0Util 48

snchzk1_

L7

6/16/0 · 630 dmg

ADR

33

HS%

100

K/D

0.38

Entry 1/0Util 106Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.