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Winner · theRamZS's team

13

66 kills · 5 players

de_dust2 · 30 min

19 rounds · 2026-05-18

Europe 5v5 Queue

-Tutu--'s team

6

64 kills · 5 players

Top fragger

smeshppl

21 kills

Top impact

theRamZS

105 ADR

Util damage

theRamZS

172 HP

Weak spots this match

vs lifetime baseline
  • theRamZS

    HS % 13% (avg 37%)

    -65%
  • arr0und

    ADR 51 (avg 78)

    -35%
  • arr0und

    K/D 0.77 (avg 1.09)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

theRamZS's team

6 · 7

smeshppl

L65

21/12/2 · 1854 dmg

ADR

98

HS%

29

K/D

1.75

Entry 4/0Multi 2Util 100AWP 9Pistol 2

theRamZS

L62

15/14/8 · 1991 dmg

ADR

105

HS%

13

K/D

1.07

Entry 4/0Util 172AWP 8Pistol 2
HS % -65%ADR +29%

alkash_522

L62

14/12/7 · 1471 dmg

ADR

77

HS%

79

K/D

1.17

Entry 2/0Multi 2Util 107

deeplyweepin

L53

10/11/6 · 1396 dmg

ADR

74

HS%

60

K/D

0.91

Entry 3/0Util 104Pistol 1

Ge5ive

L51

6/16/5 · 998 dmg

ADR

53

HS%

17

K/D

0.38

Util 95

-Tutu--'s team

6 · 0

juveler

L5

16/12/6 · 1849 dmg

ADR

97

HS%

31

K/D

1.33

Entry 1/0Util 17AWP 3Pistol 2

insane38

L61

15/13/4 · 1583 dmg

ADR

83

HS%

40

K/D

1.15

Util 81Pistol 2

9jagger

L63

13/15/3 · 1429 dmg

ADR

75

HS%

54

K/D

0.87

Entry 3/0Util 91Pistol 5

-Tutu--

L61

10/16/6 · 1577 dmg

ADR

83

HS%

60

K/D

0.62

Entry 2/0Util 116AWP 3Pistol 2

arr0und

L51

10/13/1 · 961 dmg

ADR

51

HS%

40

K/D

0.77

Util 23AWP 2Pistol 2
ADR -35%K/D -29%

Half-by-half

First half

6 · 6

Second half

7 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.