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Winner · karolnp's team

13

92 kills · 5 players

de_inferno · 43 min

24 rounds · 2026-05-30

Europe 5v5 Queue

YABANi-'s team

11

84 kills · 5 players

Top fragger

YAMANi-

29 kills

Top impact

YAMANi-

115 ADR

Util damage

karolnp

366 HP

Weak spots this match

vs lifetime baseline
  • r1nzr-

    K/D 0.59 (avg 1.13)

    -48%
  • r1nzr-

    ADR 61 (avg 86)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

karolnp's team

9 · 4

reniferek123

L103

23/17/4 · 2414 dmg

ADR

101

HS%

52

K/D

1.35

Entry 2/0Multi 1Util 193AWP 5Pistol 3

Nestor540

L105

21/15/7 · 2221 dmg

ADR

93

HS%

43

K/D

1.40

Entry 4/0Multi 1Util 132AWP 8

Ke3nzei

L103

20/19/8 · 2311 dmg

ADR

96

HS%

50

K/D

1.05

Multi 2Util 24Pistol 3

Profesorr

L91

18/14/7 · 1796 dmg

ADR

75

HS%

28

K/D

1.29

Entry 4/0Util 171AWP 11Pistol 4

karolnp

L101

10/19/6 · 1407 dmg

ADR

59

HS%

70

K/D

0.53

Entry 2/0Util 366Pistol 3

YABANi-'s team

3 · 8

YAMANi-

L96

29/21/7 · 2753 dmg

ADR

115

HS%

48

K/D

1.38

Entry 5/0Multi 5Util 20AWP 5Pistol 8

YABANi-

L103

19/15/6 · 2086 dmg

ADR

87

HS%

63

K/D

1.27

Entry 3/0Multi 1Util 50AWP 5Pistol 2

bigic

L101

16/17/5 · 1787 dmg

ADR

75

HS%

81

K/D

0.94

Multi 2Util 206AWP 1
K/D -15%HS % +50%

r1nzr-

L101

13/22/2 · 1456 dmg

ADR

61

HS%

69

K/D

0.59

Entry 3/0Util 95Pistol 3
K/D -48%ADR -29%HS % +33%

Ruffy

L10

7/19/7 · 1077 dmg

ADR

45

HS%

86

K/D

0.37

Entry 1/0Util 74Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.