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Winner · myg0t_Bod1's team

13

72 kills · 5 players

de_inferno · 38 min

20 rounds · 2026-05-29

Europe 5v5 Queue

IsssSt's team

7

57 kills · 5 players

Top fragger

myg0t_Bod1

20 kills

Top impact

myg0t_Bod1

105 ADR

Util damage

ghosT--_

324 HP

Weak spots this match

vs lifetime baseline
  • ink-mate

    HS % 21% (avg 39%)

    -46%
  • vekuu

    ADR 48 (avg 77)

    -38%
  • vekuu

    K/D 0.92 (avg 1.16)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

myg0t_Bod1's team

6 · 7

myg0t_Bod1

L102

20/13/5 · 2103 dmg

ADR

105

HS%

55

K/D

1.54

Entry 6/0Multi 2Util 76Pistol 1

zibert1715

L103

15/10/2 · 1371 dmg

ADR

69

HS%

47

K/D

1.50

Entry 2/0Multi 1Util 203Pistol 4

ink-mate

L104

14/9/4 · 1538 dmg

ADR

77

HS%

21

K/D

1.56

Entry 4/0Multi 1Util 255Pistol 2
HS % -46%ADR -10%K/D +23%

XaiN

L103

13/15/7 · 1495 dmg

ADR

75

HS%

38

K/D

0.87

Entry 1/0Util 69Pistol 1

Salmadinhoo

L101

10/10/6 · 1283 dmg

ADR

64

HS%

60

K/D

1.00

Util 40Pistol 1

IsssSt's team

6 · 1

IsssSt

L104

19/14/4 · 1977 dmg

ADR

99

HS%

63

K/D

1.36

Entry 1/0Multi 2Util 256Pistol 5

vekuu

L10

11/12/0 · 954 dmg

ADR

48

HS%

64

K/D

0.92

Entry 1/0Util 170AWP 2Pistol 1
ADR -38%K/D -21%HS % +12%

weku666

L101

10/14/4 · 1307 dmg

ADR

65

HS%

50

K/D

0.71

Entry 1/0Util 155Pistol 2

yakuz_

L10

10/17/5 · 1320 dmg

ADR

66

HS%

60

K/D

0.59

Entry 1/0Util 101Pistol 1

ghosT--_

L102

7/17/8 · 1232 dmg

ADR

62

HS%

43

K/D

0.41

Entry 3/0Util 324Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.