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Winner · vensiger's team

13

74 kills · 5 players

de_mirage · 35 min

21 rounds · 2026-05-26

Europe 5v5 Queue

1vsworldxd's team

8

70 kills · 5 players

Top fragger

vensiger

19 kills

Top impact

modesavage

95 ADR

Util damage

-oNce

148 HP

Weak spots this match

vs lifetime baseline
  • iqnar

    HS % 31% (avg 57%)

    -46%
  • iqnar

    ADR 48 (avg 80)

    -40%
  • -oNce

    K/D 0.93 (avg 1.17)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

vensiger's team

6 · 7

vensiger

L105

19/12/2 · 1855 dmg

ADR

88

HS%

32

K/D

1.58

Entry 3/0Multi 3Util 24AWP 13Pistol 3

mecler

L104

16/15/4 · 1905 dmg

ADR

91

HS%

81

K/D

1.07

Entry 3/0Multi 2Util 12Pistol 6

91914

L102

13/15/5 · 1345 dmg

ADR

64

HS%

77

K/D

0.87

Multi 1Util 63

zikzaaak

L101

13/15/5 · 1315 dmg

ADR

63

HS%

54

K/D

0.87

Entry 1/0Util 66Pistol 2

-oNce

L101

13/14/7 · 1586 dmg

ADR

76

HS%

54

K/D

0.93

Entry 3/0Util 148Pistol 4
K/D -21%

1vsworldxd's team

6 · 2

1vsworldxd

L102

17/15/3 · 1664 dmg

ADR

79

HS%

47

K/D

1.13

Entry 2/0Multi 2AWP 11Pistol 1

modesavage

L102

17/15/6 · 2004 dmg

ADR

95

HS%

76

K/D

1.13

Entry 5/0Multi 1Util 49Pistol 3

iqnar

L102

13/13/3 · 1014 dmg

ADR

48

HS%

31

K/D

1.00

Entry 1/0Multi 1Util 41Pistol 1
HS % -46%ADR -40%

Nosik111

L102

12/16/10 · 1615 dmg

ADR

77

HS%

75

K/D

0.75

Entry 2/0Multi 1Util 64Pistol 2

ayanakouji

L10

11/15/7 · 1262 dmg

ADR

60

HS%

64

K/D

0.73

Entry 1/0Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.