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plus20

9

68 kills · 5 players

de_inferno · 39 min

22 rounds · 2026-05-19

Europe 5v5 Queue

Winner · -JRL's team

13

86 kills · 5 players

Top fragger

-JRL

20 kills

Top impact

BiJoo

96 ADR

Util damage

deximkotsos

367 HP

Weak spots this match

vs lifetime baseline
  • DALLEMIS

    K/D 0.50 (avg 0.93)

    -46%
  • DALLEMIS

    ADR 55 (avg 74)

    -26%
  • DALLEMIS

    HS % 33% (avg 44%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

plus20

6 · 3

Dux4r

L62

17/17/8 · 1851 dmg

ADR

84

HS%

24

K/D

1.00

Multi 2Util 362Pistol 1

4Life

L71

15/16/4 · 1277 dmg

ADR

58

HS%

33

K/D

0.94

Entry 1/0Multi 1Util 251Pistol 2

NicloDK

L52

14/17/10 · 1680 dmg

ADR

76

HS%

43

K/D

0.82

Entry 2/0Multi 2Util 277AWP 1Pistol 1

Snuggiiz

L41

13/18/6 · 1697 dmg

ADR

77

HS%

46

K/D

0.72

Entry 1/0Multi 1Util 257Pistol 3
K/D -13%HS % +15%ADR +8%

DALLEMIS

L63

9/18/5 · 1204 dmg

ADR

55

HS%

33

K/D

0.50

Entry 2/0Util 220Pistol 3
K/D -46%ADR -26%

-JRL's team

6 · 7

-JRL

L44

20/14/4 · 1961 dmg

ADR

89

HS%

40

K/D

1.43

Entry 5/0Multi 2Util 179Pistol 1

TOP1X

L74

20/12/2 · 1841 dmg

ADR

84

HS%

35

K/D

1.67

Entry 4/0Multi 2Util 205AWP 10Pistol 4

BiJoo

L62

17/17/9 · 2120 dmg

ADR

96

HS%

35

K/D

1.00

Entry 2/0Multi 2Util 99Pistol 5

Zabong

L61

15/11/5 · 1422 dmg

ADR

65

HS%

33

K/D

1.36

Entry 2/0Multi 1Util 28Pistol 2

deximkotsos

L42

14/14/6 · 1674 dmg

ADR

76

HS%

50

K/D

1.00

Entry 3/0Multi 1Util 367Pistol 1

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.