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Winner · ssKifa-'s team

16

110 kills · 5 players

de_overpass · 52 min

30 rounds · 2026-06-11

Europe 5v5 Queue

prettydonkey's team

14

100 kills · 5 players

Top fragger

fojxx-

32 kills

Top impact

fojxx-

118 ADR

Util damage

cobaniko11

166 HP

Weak spots this match

vs lifetime baseline
  • prettydonkey

    K/D 0.52 (avg 1.05)

    -50%
  • prettydonkey

    ADR 60 (avg 75)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ssKifa-'s team

7 · 5 · OT 4

fojxx-

L106

32/22/9 · 3525 dmg

ADR

118

HS%

28

K/D

1.45

Entry 5/0Multi 4Util 130AWP 12Pistol 6

jki-

L102

24/19/4 · 2316 dmg

ADR

77

HS%

38

K/D

1.26

Entry 4/0Multi 1Util 91AWP 7Pistol 1

Luqaa1-

L95

22/21/8 · 2351 dmg

ADR

78

HS%

32

K/D

1.05

Entry 4/0Multi 1Util 129Pistol 4

granko-

L93

19/15/7 · 1852 dmg

ADR

62

HS%

47

K/D

1.27

Entry 2/0Util 13Pistol 3

ssKifa-

L6

13/24/10 · 1791 dmg

ADR

60

HS%

69

K/D

0.54

Util 78Pistol 6

prettydonkey's team

5 · 7 · OT 2

-RyanLewis

L104

30/21/4 · 3218 dmg

ADR

107

HS%

40

K/D

1.43

Entry 10/0Multi 4Util 45AWP 13Pistol 1

g-TAG

L92

20/23/6 · 2119 dmg

ADR

71

HS%

75

K/D

0.87

Entry 4/0Multi 1Util 83Pistol 3

cobaniko11

L73

20/21/1 · 2035 dmg

ADR

68

HS%

35

K/D

0.95

Multi 1Util 166

Sen100R

L104

17/20/5 · 2075 dmg

ADR

69

HS%

29

K/D

0.85

Entry 1/0Multi 2Util 136Pistol 3

prettydonkey

L81

13/25/10 · 1785 dmg

ADR

60

HS%

85

K/D

0.52

Util 4Pistol 2
K/D -50%ADR -21%HS % +102%

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.