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Winner · Icelangg's team

13

81 kills · 5 players

de_nuke · 26 min

18 rounds · 2026-05-25

Europe 5v5 Queue

Nettar's team

5

47 kills · 5 players

Top fragger

Icelangg

24 kills

Top impact

Icelangg

133 ADR

Util damage

nrqx

125 HP

Weak spots this match

vs lifetime baseline
  • EloBossen

    K/D 0.67 (avg 1.17)

    -43%
  • EloBossen

    ADR 56 (avg 94)

    -40%
  • a11ex

    K/D 0.75 (avg 1.18)

    -36%
  • EloBossen

    HS % 30% (avg 40%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Icelangg's team

9 · 4

Icelangg

L104

24/9/3 · 2390 dmg

ADR

133

HS%

75

K/D

2.67

Entry 5/0Multi 2Util 68AWP 9Pistol 6

nrqx

L105

18/11/4 · 1973 dmg

ADR

110

HS%

61

K/D

1.64

Entry 4/0Multi 1Util 125Pistol 3

Sawiour

L101

17/9/0 · 1389 dmg

ADR

77

HS%

53

K/D

1.89

Entry 3/0Util 22Pistol 3

_Mosquit_

L101

12/9/3 · 1464 dmg

ADR

81

HS%

58

K/D

1.33

Util 61
HS % +23%K/D +17%

korre999

L102

10/9/3 · 1121 dmg

ADR

62

HS%

60

K/D

1.11

Entry 1/0Util 5Pistol 1

Nettar's team

3 · 2

False-

L101

13/17/2 · 1276 dmg

ADR

71

HS%

62

K/D

0.76

Entry 1/0Multi 2Pistol 2

a11ex

L101

12/16/3 · 1427 dmg

ADR

79

HS%

58

K/D

0.75

Entry 1/0Multi 2Util 39Pistol 4
K/D -36%HS % +23%

EloBossen

L101

10/15/1 · 1013 dmg

ADR

56

HS%

30

K/D

0.67

Util 12Pistol 4
K/D -43%ADR -40%

Jonttu2727

L101

8/16/4 · 1034 dmg

ADR

57

HS%

88

K/D

0.50

Entry 1/0Pistol 2

Nettar

L101

4/17/2 · 678 dmg

ADR

38

HS%

75

K/D

0.24

Entry 2/0Multi 1Util 94

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.