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Winner · mera4k's team

13

76 kills · 5 players

de_ancient · 28 min

18 rounds · 2026-04-12

Europe 5v5 Queue

TiTaN20100's team

5

59 kills · 5 players

Top fragger

9sheva1

17 kills

Top impact

mera4k

107 ADR

Util damage

9sheva1

188 HP

Weak spots this match

vs lifetime baseline
  • _veiderok_

    K/D 0.92 (avg 1.22)

    -25%
  • _veiderok_

    ADR 66 (avg 82)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mera4k's team

8 · 5

9sheva1

L63

17/10/0 · 1467 dmg

ADR

82

HS%

29

K/D

1.70

Multi 2Util 188AWP 2Pistol 1

Satorub

L73

16/10/4 · 1685 dmg

ADR

94

HS%

38

K/D

1.60

Entry 1/0Multi 2Util 72Pistol 1

mera4k

L61

16/15/6 · 1927 dmg

ADR

107

HS%

25

K/D

1.07

Entry 6/0Multi 1Util 159Pistol 3

Vol4ara_2000

L54

16/12/5 · 1724 dmg

ADR

96

HS%

38

K/D

1.33

Entry 1/0Multi 1Util 81AWP 5Pistol 1
K/D +29%ADR +18%

_veiderok_

L62

11/12/2 · 1188 dmg

ADR

66

HS%

45

K/D

0.92

Entry 1/0AWP 4Pistol 2
K/D -25%ADR -20%HS % +25%

TiTaN20100's team

4 · 1

TiTaN20100

L8

14/15/2 · 1259 dmg

ADR

70

HS%

50

K/D

0.93

Entry 1/0Multi 1Util 9Pistol 5

Molneks

L62

14/15/5 · 1720 dmg

ADR

96

HS%

29

K/D

0.93

Entry 2/0Util 28Pistol 4

whopermental

L7

14/16/6 · 1596 dmg

ADR

89

HS%

43

K/D

0.88

Entry 2/0AWP 3Pistol 4

Snowi-

L52

12/15/4 · 1391 dmg

ADR

77

HS%

42

K/D

0.80

Entry 1/0Multi 2Util 11AWP 2Pistol 3

Sneshok222

L51

5/16/3 · 818 dmg

ADR

45

HS%

20

K/D

0.31

Entry 3/0Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.