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Winner · patrikinho's team

13

82 kills · 5 players

de_ancient · 33 min

20 rounds · 2026-05-22

Europe 5v5 Queue

v1nnz's team

7

55 kills · 5 players

Top fragger

statikS-

19 kills

Top impact

statikS-

98 ADR

Util damage

v1nnz

273 HP

Weak spots this match

vs lifetime baseline
  • seva17

    HS % 31% (avg 48%)

    -35%
  • Kr3shPro

    K/D 0.86 (avg 1.09)

    -21%
  • seva17

    ADR 68 (avg 81)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

patrikinho's team

6 · 7

statikS-

L103

19/12/7 · 1968 dmg

ADR

98

HS%

42

K/D

1.58

Entry 3/0Multi 2Util 135Pistol 5

d1etryinn-

L104

19/11/5 · 1762 dmg

ADR

88

HS%

63

K/D

1.73

Entry 1/0Multi 1Util 211AWP 3Pistol 3
K/D +73%HS % +17%

-La1roN

L102

18/10/8 · 1771 dmg

ADR

89

HS%

50

K/D

1.80

Entry 1/0Multi 1Util 153Pistol 1
K/D +53%

patrikinho

L102

14/10/5 · 1482 dmg

ADR

74

HS%

36

K/D

1.40

Entry 3/0Util 125Pistol 2

Kr3shPro

L102

12/14/5 · 1528 dmg

ADR

76

HS%

50

K/D

0.86

Entry 5/0Util 90
K/D -21%

v1nnz's team

6 · 1

seva17

L101

16/15/4 · 1354 dmg

ADR

68

HS%

31

K/D

1.07

Multi 1Util 7AWP 3Pistol 4
HS % -35%ADR -16%

monsenor-

L103

15/16/4 · 1503 dmg

ADR

75

HS%

60

K/D

0.94

Entry 1/0Util 92Pistol 3

v1nnz

2

13/17/4 · 1900 dmg

ADR

95

HS%

77

K/D

0.76

Entry 4/0Util 273Pistol 3

74c

L101

9/18/3 · 1327 dmg

ADR

66

HS%

67

K/D

0.50

Entry 1/0Multi 1Util 33Pistol 1

1mmovable

L10

2/15/1 · 462 dmg

ADR

23

HS%

50

K/D

0.13

Entry 1/0Util 123

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.