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prec1se's team

7

68 kills · 5 players

de_nuke · 31 min

20 rounds · 2026-04-12

Europe 5v5 Queue

Winner · 14X's team

13

84 kills · 5 players

Top fragger

pluggbag

22 kills

Top impact

pluggbag

112 ADR

Util damage

14X

126 HP

Weak spots this match

vs lifetime baseline
  • 7331naive

    K/D 0.50 (avg 1.12)

    -55%
  • prec1se

    K/D 0.56 (avg 1.10)

    -49%
  • 7331naive

    ADR 56 (avg 85)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

prec1se's team

2 · 5

necrett

L103

19/16/3 · 1875 dmg

ADR

94

HS%

74

K/D

1.19

Entry 5/0Util 27AWP 1Pistol 6

ko4ep

L101

16/18/3 · 1763 dmg

ADR

88

HS%

62

K/D

0.89

Entry 3/0Multi 1Util 36Pistol 5

hasssumi

L101

15/16/3 · 1790 dmg

ADR

90

HS%

60

K/D

0.94

Entry 4/0AWP 1Pistol 4

7331naive

L102

9/18/4 · 1128 dmg

ADR

56

HS%

67

K/D

0.50

Pistol 3
K/D -55%ADR -33%HS % +22%

prec1se

L10

9/16/3 · 1381 dmg

ADR

69

HS%

67

K/D

0.56

Entry 1/0Util 31Pistol 2
K/D -49%ADR -10%HS % +12%

14X's team

10 · 3

pluggbag

L102

22/13/3 · 2233 dmg

ADR

112

HS%

50

K/D

1.69

Entry 4/0Util 57Pistol 5

14X

L102

20/10/5 · 1995 dmg

ADR

100

HS%

35

K/D

2.00

Entry 1/0Multi 2Util 126AWP 11Pistol 3

skipp

L104

20/16/1 · 1940 dmg

ADR

97

HS%

45

K/D

1.25

Entry 2/0AWP 3Pistol 2

Txtsua

L102

13/12/5 · 1441 dmg

ADR

72

HS%

31

K/D

1.08

Multi 1Util 22Pistol 1

3erro

L103

9/18/10 · 1368 dmg

ADR

68

HS%

44

K/D

0.50

Multi 1Util 27Pistol 1

Half-by-half

First half

2 · 10

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.