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One-Eyed's team

8

71 kills · 5 players

de_anubis · 36 min

21 rounds · 2026-01-20

Europe 5v5 Queue

Winner · slow-m0o's team

13

78 kills · 5 players

Top fragger

slow-m0o

20 kills

Top impact

slow-m0o

101 ADR

Util damage

slow-m0o

270 HP

Weak spots this match

vs lifetime baseline
  • llleeemmm

    K/D 0.62 (avg 1.33)

    -53%
  • llleeemmm

    ADR 49 (avg 91)

    -47%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

One-Eyed's team

6 · 2

yudz1ro_

L82

18/14/2 · 1936 dmg

ADR

92

HS%

56

K/D

1.29

Entry 3/0Multi 1Util 81Pistol 6

One-Eyed

L92

17/16/5 · 1875 dmg

ADR

89

HS%

65

K/D

1.06

Util 44AWP 2Pistol 5

Gamba1Ing

L102

14/18/5 · 1656 dmg

ADR

79

HS%

7

K/D

0.78

Entry 2/0Multi 2Util 58AWP 7Pistol 1

LYU8OV

L92

12/15/2 · 1206 dmg

ADR

57

HS%

50

K/D

0.80

Entry 2/0Multi 1AWP 1Pistol 2

llleeemmm

L10

10/16/2 · 1018 dmg

ADR

49

HS%

60

K/D

0.62

Entry 1/0Util 121AWP 1Pistol 3
K/D -53%ADR -47%HS % +40%

slow-m0o's team

6 · 7

slow-m0o

L105

20/14/4 · 2119 dmg

ADR

101

HS%

50

K/D

1.43

Entry 3/0Multi 1Util 270AWP 2Pistol 5

Ajr2k

L102

17/13/6 · 1909 dmg

ADR

91

HS%

59

K/D

1.31

Entry 2/0Multi 1Util 158Pistol 1

MARVEL979

L104

17/14/4 · 1861 dmg

ADR

89

HS%

59

K/D

1.21

Entry 2/0Util 88AWP 2Pistol 4

yy707

L10

14/14/2 · 1419 dmg

ADR

68

HS%

50

K/D

1.00

Entry 3/0Util 38Pistol 3

Prince_0667

L92

10/16/3 · 1192 dmg

ADR

57

HS%

50

K/D

0.62

Entry 3/0Util 1Pistol 1

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.