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SGM-'s team

7

68 kills · 5 players

de_anubis · 33 min

20 rounds · 2026-05-20

North America 5V5 Queue

Winner · neight's team

13

80 kills · 5 players

Top fragger

neight

20 kills

Top impact

Grimblee

117 ADR

Util damage

Grimblee

203 HP

Weak spots this match

vs lifetime baseline
  • SgtHash

    K/D 0.69 (avg 1.15)

    -40%
  • 1Sandman

    K/D 0.73 (avg 1.19)

    -39%
  • SgtHash

    ADR 62 (avg 88)

    -30%
  • cdm35

    K/D 0.81 (avg 1.14)

    -29%
  • SGM-

    K/D 0.93 (avg 1.28)

    -27%
  • neight

    HS % 40% (avg 53%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SGM-'s team

3 · 4

FIEND

L101

18/18/10 · 1789 dmg

ADR

89

HS%

50

K/D

1.00

Entry 2/0Multi 1Util 65AWP 2Pistol 3

SGM-

L102

14/15/4 · 1380 dmg

ADR

69

HS%

43

K/D

0.93

Entry 1/0Util 160Pistol 2
K/D -27%ADR -19%

cdm35

L102

13/16/2 · 1328 dmg

ADR

66

HS%

62

K/D

0.81

Entry 2/0Util 130Pistol 5
K/D -29%ADR -18%HS % +27%

Gojira

L101

12/16/4 · 1337 dmg

ADR

67

HS%

58

K/D

0.75

Entry 3/0Util 77Pistol 2

1Sandman

L101

11/15/5 · 1608 dmg

ADR

80

HS%

64

K/D

0.73

Entry 1/0Util 126Pistol 4
K/D -39%ADR -8%HS % +12%

neight's team

9 · 4

neight

L102

20/13/9 · 1795 dmg

ADR

90

HS%

40

K/D

1.54

Entry 2/0Util 24Pistol 3
HS % -25%K/D +18%

Grimblee

L102

18/14/9 · 2346 dmg

ADR

117

HS%

56

K/D

1.29

Entry 4/0Multi 1Util 203Pistol 3
ADR +33%

cmrn

L103

16/11/4 · 1710 dmg

ADR

86

HS%

50

K/D

1.45

Entry 1/0Multi 1Util 145Pistol 2
HS % -12%

limousine

L103

15/14/3 · 1308 dmg

ADR

65

HS%

47

K/D

1.07

Entry 1/0Multi 1AWP 1Pistol 5
ADR -18%

SgtHash

L103

11/16/4 · 1234 dmg

ADR

62

HS%

73

K/D

0.69

Entry 3/0Util 99AWP 1Pistol 1
K/D -40%ADR -30%HS % +30%

Half-by-half

First half

3 · 9

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.