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-RedForever's team

11

86 kills · 5 players

de_mirage · 36 min

24 rounds · 2025-12-10

Europe 5v5 Queue

Winner · Swaggn's team

13

96 kills · 5 players

Top fragger

Swaggn

36 kills

Top impact

Swaggn

150 ADR

Util damage

DIABLODIABLO

203 HP

Weak spots this match

vs lifetime baseline
  • drreyiz

    K/D 1.00 (avg 1.32)

    -24%
  • drreyiz

    ADR 68 (avg 89)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-RedForever's team

5 · 6

DIABLODIABLO

L84

25/21/6 · 2747 dmg

ADR

115

HS%

60

K/D

1.19

Entry 8/0Multi 4Util 203AWP 1Pistol 2

-RedForever

L71

17/19/5 · 1538 dmg

ADR

64

HS%

47

K/D

0.89

Entry 1/0Multi 1Util 51Pistol 4

-N-E-T-A-

L9

16/19/5 · 1782 dmg

ADR

74

HS%

50

K/D

0.84

Entry 1/0Util 68Pistol 2

samaraaaa

L93

16/18/5 · 1695 dmg

ADR

71

HS%

56

K/D

0.89

Multi 1Pistol 2

DAGESTANNNN

L83

12/19/6 · 1626 dmg

ADR

68

HS%

25

K/D

0.63

Entry 2/0Util 61AWP 5Pistol 2

Swaggn's team

7 · 6

Swaggn

L85

36/17/6 · 3606 dmg

ADR

150

HS%

64

K/D

2.12

Entry 2/0Multi 3Util 71Pistol 6

virtualgame

L84

17/19/3 · 1734 dmg

ADR

72

HS%

59

K/D

0.89

Entry 3/0Multi 1Util 16AWP 1Pistol 1

drreyiz

L83

16/16/9 · 1627 dmg

ADR

68

HS%

44

K/D

1.00

Entry 2/0Util 16Pistol 3
K/D -24%ADR -24%HS % +10%

fpsbepp

L81

14/16/6 · 1748 dmg

ADR

73

HS%

36

K/D

0.88

Entry 3/0Multi 1Util 81AWP 1Pistol 2

mars1graal1

L9

13/18/8 · 1634 dmg

ADR

68

HS%

31

K/D

0.72

Entry 2/0Util 98Pistol 3

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.