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Winner · w1nthrop's team

13

71 kills · 5 players

de_dust2 · 23 min

15 rounds · 2026-05-31

North America 5V5 Queue

S4RZ's team

2

32 kills · 5 players

Top fragger

w1nthrop

20 kills

Top impact

w1nthrop

116 ADR

Util damage

br1ck_

115 HP

Weak spots this match

vs lifetime baseline
  • br1ck_

    HS % 12% (avg 47%)

    -74%
  • nzet

    K/D 0.62 (avg 1.23)

    -50%
  • nzet

    ADR 63 (avg 76)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

w1nthrop's team

10 · 3

w1nthrop

L75

20/5/3 · 1738 dmg

ADR

116

HS%

55

K/D

4.00

Entry 1/0Multi 3Util 57Pistol 5
K/D +304%ADR +48%

br1ck_

L72

16/7/3 · 1539 dmg

ADR

103

HS%

12

K/D

2.29

Entry 5/0Multi 1Util 115AWP 5Pistol 1
HS % -74%K/D +134%ADR +41%

MadCatttt

L71

13/5/0 · 1169 dmg

ADR

78

HS%

31

K/D

2.60

Entry 1/0AWP 8

Phxra

L63

13/6/5 · 1471 dmg

ADR

98

HS%

62

K/D

2.17

Entry 2/0Multi 1Util 12Pistol 4

FishyTango

L72

9/9/8 · 1353 dmg

ADR

90

HS%

0

K/D

1.00

Entry 1/0Util 80AWP 4

S4RZ's team

2 · 0

nzet

L8

8/13/2 · 937 dmg

ADR

63

HS%

50

K/D

0.62

Entry 3/0Util 32AWP 4Pistol 1
K/D -50%ADR -18%HS % +79%

--wet--

L6

7/15/3 · 1064 dmg

ADR

71

HS%

71

K/D

0.47

Entry 1/0Util 3Pistol 3

Zaylent

L61

7/14/1 · 881 dmg

ADR

59

HS%

71

K/D

0.50

Util 39Pistol 2

julianbean

L6

6/15/1 · 896 dmg

ADR

60

HS%

50

K/D

0.40

Entry 1/0Multi 1

S4RZ

L71

4/14/2 · 826 dmg

ADR

55

HS%

50

K/D

0.29

Util 59Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.