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Wory's team

11

87 kills · 5 players

de_nuke · 38 min

24 rounds · 2026-05-29

Europe 5v5 Queue

Winner · astraki's team

13

82 kills · 5 players

Top fragger

Wory

21 kills

Top impact

astraki

94 ADR

Util damage

sliqu

331 HP

Weak spots this match

vs lifetime baseline
  • lossfast

    K/D 0.59 (avg 1.13)

    -48%
  • Wory

    HS % 29% (avg 45%)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Wory's team

3 · 8

Wory

L104

21/15/2 · 1815 dmg

ADR

76

HS%

29

K/D

1.40

Entry 3/0Multi 3Util 55AWP 8Pistol 2
HS % -36%K/D +32%

Eketsuki

L103

20/14/0 · 2055 dmg

ADR

86

HS%

75

K/D

1.43

Entry 2/0Multi 2Util 29Pistol 3

MinatoNamikz

L102

17/16/4 · 1894 dmg

ADR

79

HS%

53

K/D

1.06

Entry 2/0Multi 1Util 167AWP 1Pistol 1

theBees

L102

16/15/2 · 1734 dmg

ADR

72

HS%

56

K/D

1.07

Entry 2/0Multi 1Util 18AWP 3Pistol 2

lossfast

L10

13/22/8 · 1909 dmg

ADR

80

HS%

69

K/D

0.59

Entry 2/0Multi 1Util 103AWP 2Pistol 4
K/D -48%HS % +15%

astraki's team

9 · 4

astraki

L104

21/18/3 · 2258 dmg

ADR

94

HS%

62

K/D

1.17

Entry 4/0Multi 2AWP 4Pistol 2
HS % +19%K/D +15%

Fintik

L101

18/16/1 · 1788 dmg

ADR

75

HS%

44

K/D

1.12

Entry 3/0Multi 1Util 29Pistol 3
HS % -14%

crazypapi

L101

15/17/2 · 1646 dmg

ADR

69

HS%

80

K/D

0.88

Entry 2/0Util 31Pistol 7

sliqu

L103

14/20/2 · 1581 dmg

ADR

66

HS%

36

K/D

0.70

Entry 2/0Multi 1Util 331AWP 3Pistol 4

Danielos11

L104

14/16/6 · 1764 dmg

ADR

74

HS%

43

K/D

0.88

Entry 2/0Util 94Pistol 2

Half-by-half

First half

3 · 9

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.