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Winner · Lead3r's team

13

90 kills · 5 players

de_ancient · 37 min

23 rounds · 2026-06-03

Europe 5v5 Queue

tch's team

10

78 kills · 5 players

Top fragger

Slanky_

24 kills

Top impact

Slanky_

106 ADR

Util damage

olwess1

220 HP

Weak spots this match

vs lifetime baseline
  • -SandoB

    ADR 51 (avg 75)

    -32%
  • Lenk

    HS % 25% (avg 32%)

    -22%
  • Lenk

    K/D 0.89 (avg 1.09)

    -18%
  • -SandoB

    K/D 0.94 (avg 1.15)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Lead3r's team

7 · 6

Slanky_

4

24/14/5 · 2431 dmg

ADR

106

HS%

46

K/D

1.71

Entry 4/0Multi 2Util 94Pistol 6

Lead3r

L83

19/16/5 · 1906 dmg

ADR

83

HS%

26

K/D

1.19

Entry 2/0Multi 2Util 163AWP 7Pistol 1

Imalus

L82

17/14/5 · 1827 dmg

ADR

79

HS%

65

K/D

1.21

Entry 4/0Util 149

BiGiXGOD

L83

17/16/4 · 1839 dmg

ADR

80

HS%

41

K/D

1.06

Entry 2/0Util 9Pistol 4
HS % -9%

cr7menttt

L71

13/18/5 · 1586 dmg

ADR

69

HS%

38

K/D

0.72

Util 210AWP 1Pistol 2

tch's team

5 · 5

tch

L83

19/17/8 · 1909 dmg

ADR

83

HS%

42

K/D

1.12

Entry 2/0Multi 2Util 110AWP 1Pistol 4

Lenk

L82

16/18/7 · 2059 dmg

ADR

90

HS%

25

K/D

0.89

Entry 2/0Multi 1Util 32AWP 4Pistol 2
HS % -22%K/D -18%ADR +10%

-SandoB

L81

16/17/3 · 1169 dmg

ADR

51

HS%

44

K/D

0.94

Entry 2/0Util 38AWP 3Pistol 2
ADR -32%K/D -18%HS % +26%

-MALBOr88

L82

15/20/6 · 1748 dmg

ADR

76

HS%

47

K/D

0.75

Entry 5/0Util 45AWP 2Pistol 2

olwess1

L82

12/18/9 · 1628 dmg

ADR

71

HS%

17

K/D

0.67

Util 220AWP 3

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.