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1miku's team

7

54 kills · 5 players

de_mirage · 30 min

20 rounds · 2026-05-25

Europe 5v5 Queue

Winner · --Synox's team

13

84 kills · 5 players

Top fragger

bojiy_dar

25 kills

Top impact

bojiy_dar

129 ADR

Util damage

1miku

201 HP

Weak spots this match

vs lifetime baseline
  • Fabbelit0

    K/D 0.35 (avg 1.03)

    -66%
  • Fabbelit0

    ADR 51 (avg 72)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1miku's team

3 · 4

zern

L103

16/15/3 · 1742 dmg

ADR

87

HS%

50

K/D

1.07

Entry 5/0Multi 1Util 27AWP 3Pistol 2

1miku

L101

11/18/7 · 1369 dmg

ADR

68

HS%

55

K/D

0.61

Entry 2/0Multi 1Util 201Pistol 3

kusetsu

L101

11/17/1 · 1365 dmg

ADR

68

HS%

82

K/D

0.65

Multi 1Util 49Pistol 3

gejmzilla

L101

10/18/3 · 1021 dmg

ADR

51

HS%

80

K/D

0.56

Entry 2/0Multi 2Util 2Pistol 3

Fabbelit0

L101

6/17/4 · 1010 dmg

ADR

51

HS%

67

K/D

0.35

Util 16AWP 1Pistol 3
K/D -66%ADR -29%HS % +31%

--Synox's team

9 · 4

bojiy_dar

L106

25/13/4 · 2584 dmg

ADR

129

HS%

40

K/D

1.92

Entry 4/0Multi 5Util 7AWP 14Pistol 3
K/D +76%ADR +61%

-Pano

L104

23/10/4 · 2366 dmg

ADR

118

HS%

52

K/D

2.30

Entry 2/0Multi 2Util 27AWP 4Pistol 3

march-

L101

15/8/3 · 1368 dmg

ADR

68

HS%

33

K/D

1.88

Entry 2/0Util 5AWP 2Pistol 2

VelhoTomu

L102

12/10/3 · 1083 dmg

ADR

54

HS%

67

K/D

1.20

Multi 2Util 130Pistol 3

--Synox

L10

9/13/6 · 1267 dmg

ADR

63

HS%

67

K/D

0.69

Entry 3/0Util 70Pistol 3

Half-by-half

First half

3 · 9

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.