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Winner · soulja-_-boy's team

13

95 kills · 5 players

de_anubis · 37 min

24 rounds · 2026-06-01

Europe 5v5 Queue

Arddzera's team

11

83 kills · 5 players

Top fragger

Bander-

22 kills

Top impact

Bander-

103 ADR

Util damage

Bander-

282 HP

Weak spots this match

vs lifetime baseline
  • NIRDD

    HS % 33% (avg 58%)

    -43%
  • NIRDD

    K/D 0.83 (avg 1.20)

    -31%
  • NIRDD

    ADR 67 (avg 86)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

soulja-_-boy's team

8 · 5

Bander-

L104

22/18/12 · 2477 dmg

ADR

103

HS%

50

K/D

1.22

Entry 3/0Multi 3Util 282Pistol 4

MORThahaxaxa

L104

22/16/4 · 2268 dmg

ADR

95

HS%

55

K/D

1.38

Entry 3/0Multi 1Util 33AWP 1Pistol 1

soulja-_-boy

L102

18/15/6 · 1831 dmg

ADR

76

HS%

44

K/D

1.20

Entry 2/0Util 30AWP 1Pistol 4

-Wuk

L101

17/15/2 · 1574 dmg

ADR

66

HS%

29

K/D

1.13

Entry 2/0Multi 1Util 49AWP 3Pistol 4

HypeHaistos

L102

16/19/7 · 1817 dmg

ADR

76

HS%

56

K/D

0.84

Entry 5/0Util 152Pistol 4

Arddzera's team

4 · 7

SIRHAMILTON-

2

21/21/2 · 2404 dmg

ADR

100

HS%

57

K/D

1.00

Entry 3/0Multi 3Util 101AWP 1Pistol 5

strexy

L104

19/19/6 · 2050 dmg

ADR

85

HS%

68

K/D

1.00

Entry 2/0Multi 2Util 116AWP 2Pistol 6

Arddzera

L103

15/18/7 · 1864 dmg

ADR

78

HS%

47

K/D

0.83

Entry 1/0Multi 1Util 89AWP 5Pistol 3

NIRDD

L102

15/18/4 · 1608 dmg

ADR

67

HS%

33

K/D

0.83

Entry 3/0Multi 1Util 41Pistol 4
HS % -43%K/D -31%

Myllari

L10

13/19/4 · 1464 dmg

ADR

61

HS%

54

K/D

0.68

Util 45Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.