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SSS_l1's team

14

108 kills · 5 players

de_anubis · 53 min

30 rounds · 2026-05-28

Europe 5v5 Queue

Winner · Spiklet's team

16

110 kills · 5 players

Top fragger

Javipozojavi

32 kills

Top impact

Javipozojavi

123 ADR

Util damage

Shmegmatron

244 HP

Weak spots this match

vs lifetime baseline
  • xops6

    HS % 30% (avg 42%)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SSS_l1's team

6 · 6 · OT 2

BroukG

L103

31/19/1 · 2654 dmg

ADR

89

HS%

45

K/D

1.63

Entry 1/0Multi 4Util 11AWP 4Pistol 4

SSS_l1

L83

25/22/8 · 2862 dmg

ADR

95

HS%

52

K/D

1.14

Entry 2/0Multi 2Util 195AWP 2Pistol 5

ThinkTwiceJr

L65

19/23/9 · 2309 dmg

ADR

77

HS%

53

K/D

0.83

Entry 4/0Util 7Pistol 1

Y0rkiN

L92

17/23/9 · 1744 dmg

ADR

58

HS%

24

K/D

0.74

Entry 3/0Util 35AWP 10Pistol 2

Camavo

L61

16/23/5 · 2082 dmg

ADR

69

HS%

62

K/D

0.70

Entry 4/0Multi 2Util 87Pistol 2

Spiklet's team

6 · 6 · OT 4

Javipozojavi

L108

32/22/6 · 3701 dmg

ADR

123

HS%

59

K/D

1.45

Entry 9/0Multi 5Util 60AWP 2Pistol 4

KmauZ2

L92

23/18/2 · 2254 dmg

ADR

75

HS%

48

K/D

1.28

Multi 1Util 6

Spiklet

L93

21/22/6 · 2134 dmg

ADR

71

HS%

48

K/D

0.95

Entry 1/0Multi 1Util 107Pistol 4

xops6

L52

20/23/4 · 1922 dmg

ADR

64

HS%

30

K/D

0.87

Entry 1/0Util 100Pistol 6
HS % -29%ADR -11%K/D +10%

Shmegmatron

L41

14/23/10 · 2050 dmg

ADR

68

HS%

36

K/D

0.61

Entry 5/0Util 244AWP 4Pistol 2

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.