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Winner · Hiki64's team

13

68 kills · 5 players

de_mirage · 27 min

15 rounds · 2026-02-09

Europe 5v5 Queue

LilNeyzi_'s team

2

46 kills · 5 players

Top fragger

DED_KADYR

23 kills

Top impact

DED_KADYR

123 ADR

Util damage

packet_s

173 HP

Weak spots this match

vs lifetime baseline
  • LilNeyzi_

    K/D 0.85 (avg 1.80)

    -53%
  • LilNeyzi_

    ADR 82 (avg 106)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Hiki64's team

10 · 3

DED_KADYR

L63

23/6/0 · 1839 dmg

ADR

123

HS%

35

K/D

3.83

Entry 1/0Multi 2Util 14AWP 1Pistol 4

Nurali23

L84

15/8/8 · 1701 dmg

ADR

113

HS%

47

K/D

1.88

Entry 1/0Multi 1Util 9AWP 3Pistol 1
K/D +71%ADR +35%

packet_s

L73

13/9/10 · 1691 dmg

ADR

113

HS%

54

K/D

1.44

Entry 1/0Util 173AWP 2
ADR +41%K/D +36%

Hiki64

L72

10/11/5 · 1335 dmg

ADR

89

HS%

90

K/D

0.91

Entry 1/0Multi 1Pistol 1

Ded_Muslim

L51

7/13/1 · 520 dmg

ADR

35

HS%

57

K/D

0.54

Entry 2/0Util 10Pistol 4

LilNeyzi_'s team

2 · 0

Romanja3

L8

12/14/3 · 1435 dmg

ADR

96

HS%

58

K/D

0.86

Entry 2/0Util 75Pistol 4

LilNeyzi_

L71

11/13/2 · 1233 dmg

ADR

82

HS%

55

K/D

0.85

Entry 1/0Util 76AWP 2Pistol 7
K/D -53%ADR -22%

s4nb4o

L61

10/13/4 · 1072 dmg

ADR

72

HS%

90

K/D

0.77

Entry 1/0Util 119AWP 2Pistol 3

Hermes89

L7

7/14/3 · 953 dmg

ADR

64

HS%

29

K/D

0.50

Entry 4/0Util 58Pistol 3

Serdote

L4

6/15/4 · 806 dmg

ADR

54

HS%

17

K/D

0.40

Entry 1/0Util 145Pistol 3

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.