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Winner · intryle's team

13

70 kills · 5 players

de_dust2 · 25 min

16 rounds · 2026-06-01

Europe 5v5 Queue

watchdem0666's team

3

36 kills · 5 players

Top fragger

sovireign

19 kills

Top impact

sovireign

114 ADR

Util damage

Vixxxell

106 HP

Weak spots this match

vs lifetime baseline
  • fascript-_-

    K/D 0.50 (avg 1.02)

    -51%
  • fascript-_-

    ADR 64 (avg 79)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

intryle's team

9 · 4

sovireign

L76

19/8/4 · 1820 dmg

ADR

114

HS%

42

K/D

2.38

Entry 1/0Multi 2Util 5Pistol 4

nad1

L83

15/6/2 · 1250 dmg

ADR

78

HS%

47

K/D

2.50

Entry 3/0Multi 2Util 28Pistol 4

intryle

L93

13/5/4 · 1513 dmg

ADR

95

HS%

62

K/D

2.60

Entry 1/0Multi 2Util 88Pistol 3

Vixxxell

L71

12/10/8 · 1558 dmg

ADR

97

HS%

50

K/D

1.20

Entry 3/0Multi 1Util 106AWP 2

Lexariuss

L7

11/7/5 · 1482 dmg

ADR

93

HS%

18

K/D

1.57

Entry 2/0Util 58AWP 6Pistol 1

watchdem0666's team

3 · 0

short1st

L8

10/13/1 · 1216 dmg

ADR

76

HS%

60

K/D

0.77

Entry 2/0Multi 1Util 99AWP 3Pistol 1

dxbri

L71

8/14/4 · 1191 dmg

ADR

74

HS%

50

K/D

0.57

Entry 1/0Util 21Pistol 3

fascript-_-

L7

7/14/2 · 1026 dmg

ADR

64

HS%

43

K/D

0.50

Entry 2/0AWP 2Pistol 2
K/D -51%ADR -19%

watchdem0666

L82

7/14/2 · 638 dmg

ADR

40

HS%

29

K/D

0.50

Entry 1/0Pistol 2

1886gatuzAFC

L8

4/15/5 · 886 dmg

ADR

55

HS%

75

K/D

0.27

Util 14

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.