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rusazbs's team

8

66 kills · 5 players

de_ancient · 32 min

21 rounds · 2026-06-02

Europe 5v5 Queue

Winner · akiyanoraxd's team

13

86 kills · 5 players

Top fragger

akiyanoraxd

22 kills

Top impact

--yuk1

102 ADR

Util damage

mb1w

268 HP

Weak spots this match

vs lifetime baseline
  • MAX1M-GERA1N

    K/D 0.67 (avg 1.05)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

rusazbs's team

4 · 4

strog0eblo

L102

16/16/5 · 1968 dmg

ADR

94

HS%

62

K/D

1.00

Entry 3/0Multi 2Util 63Pistol 6

rusazbs

L103

15/17/6 · 1783 dmg

ADR

85

HS%

53

K/D

0.88

Entry 2/0Multi 2Util 27Pistol 7

MAX1M-GERA1N

L101

12/18/6 · 1506 dmg

ADR

72

HS%

58

K/D

0.67

Entry 2/0Multi 1Util 48Pistol 2
K/D -36%ADR -8%HS % +16%

KIZZZE

L101

12/19/4 · 1512 dmg

ADR

72

HS%

33

K/D

0.63

Entry 1/0Util 108Pistol 2

Chpon-k

L101

11/16/0 · 933 dmg

ADR

44

HS%

27

K/D

0.69

Entry 1/0Multi 1Util 16AWP 3Pistol 3

akiyanoraxd's team

8 · 5

akiyanoraxd

L103

22/12/3 · 2065 dmg

ADR

98

HS%

59

K/D

1.83

Entry 2/0Multi 1Util 40Pistol 5
K/D +74%ADR +20%

--yuk1

L105

22/12/7 · 2144 dmg

ADR

102

HS%

77

K/D

1.83

Entry 3/0Multi 3Util 86Pistol 8

renegad3s

L102

17/14/4 · 1834 dmg

ADR

87

HS%

35

K/D

1.21

Entry 4/0Multi 2Util 213AWP 2Pistol 3

mb1w

L102

15/15/10 · 1717 dmg

ADR

82

HS%

67

K/D

1.00

Entry 2/0Multi 1Util 268
HS % +31%ADR +13%

Ebaruddo

L101

10/13/5 · 1270 dmg

ADR

61

HS%

40

K/D

0.77

Entry 1/0Pistol 1

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.