Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · asxvv0's team

16

107 kills · 5 players

de_mirage · 58 min

30 rounds · 2026-05-28

Europe 5v5 Queue

1_am_the_one's team

14

113 kills · 5 players

Top fragger

1_am_the_one

32 kills

Top impact

NSXsakura

105 ADR

Util damage

tM4ik

298 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

asxvv0's team

7 · 5 · OT 4

S3CR-3T

L105

28/25/2 · 2791 dmg

ADR

93

HS%

50

K/D

1.12

Entry 6/0Multi 3Util 130AWP 1Pistol 2

quess0

L74

26/18/3 · 2524 dmg

ADR

84

HS%

42

K/D

1.44

Entry 3/0Multi 2Util 105AWP 4Pistol 3

asxvv0

L92

21/21/7 · 2650 dmg

ADR

88

HS%

48

K/D

1.00

Entry 9/0Multi 2Util 69AWP 7Pistol 6

Daniyalchikk

2

17/24/8 · 1868 dmg

ADR

62

HS%

24

K/D

0.71

Entry 2/0Multi 3Util 180AWP 1Pistol 1

1pesticide

L73

15/23/5 · 1615 dmg

ADR

54

HS%

47

K/D

0.65

Multi 1Util 77

1_am_the_one's team

5 · 7 · OT 2

1_am_the_one

L106

32/18/4 · 2996 dmg

ADR

100

HS%

53

K/D

1.78

Entry 4/0Multi 2Util 7AWP 11Pistol 6

NSXsakura

L104

30/22/6 · 3144 dmg

ADR

105

HS%

57

K/D

1.36

Entry 2/0Multi 3Util 116AWP 2Pistol 2
HS % +58%K/D +19%

tM4ik

L93

24/20/10 · 2768 dmg

ADR

92

HS%

54

K/D

1.20

Entry 2/0Util 298Pistol 4

x5omeb0dy

L5

14/25/6 · 1961 dmg

ADR

65

HS%

64

K/D

0.56

Entry 1/0Util 138Pistol 3

-_jetim_-

L61

13/22/6 · 1561 dmg

ADR

52

HS%

8

K/D

0.59

Entry 1/0Util 159Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.