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Winner · Vexximitty's team

13

89 kills · 5 players

de_dust2 · 42 min

24 rounds · 2026-05-03

North America 5V5 Queue

Zander01's team

11

86 kills · 5 players

Top fragger

Josw1ck

24 kills

Top impact

Josw1ck

97 ADR

Util damage

illusive

204 HP

Weak spots this match

vs lifetime baseline
  • Maksko32

    K/D 0.68 (avg 1.17)

    -42%
  • illusive

    K/D 0.81 (avg 1.07)

    -24%
  • Maksko32

    ADR 70 (avg 85)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Vexximitty's team

5 · 8

Vexximitty

2

23/15/2 · 1844 dmg

ADR

77

HS%

35

K/D

1.53

Multi 2Util 25AWP 6Pistol 6

wave448

L96

22/17/3 · 2191 dmg

ADR

91

HS%

55

K/D

1.29

Entry 2/0Multi 2Util 151Pistol 2

ZZORKIII

L102

16/17/10 · 2093 dmg

ADR

87

HS%

44

K/D

0.94

Entry 2/0Multi 1Util 57AWP 2

neomoth

L91

15/18/10 · 1986 dmg

ADR

83

HS%

40

K/D

0.83

Entry 5/0Multi 1Util 162AWP 2Pistol 3

Maksko32

L102

13/19/7 · 1671 dmg

ADR

70

HS%

54

K/D

0.68

Entry 3/0Multi 1Util 156AWP 3Pistol 4
K/D -42%ADR -18%HS % +23%

Zander01's team

7 · 4

Josw1ck

L103

24/17/5 · 2318 dmg

ADR

97

HS%

54

K/D

1.41

Entry 2/0Multi 3Util 148Pistol 5

F0ur-

L10

17/21/5 · 1690 dmg

ADR

70

HS%

47

K/D

0.81

Entry 5/0Util 56AWP 7Pistol 4

illusive

L94

17/21/6 · 1906 dmg

ADR

79

HS%

35

K/D

0.81

Entry 3/0Multi 2Util 204AWP 4
K/D -24%

Zander01

L102

16/17/7 · 2237 dmg

ADR

93

HS%

31

K/D

0.94

Entry 1/0Multi 1Util 167Pistol 2

coding

L82

12/14/8 · 1421 dmg

ADR

59

HS%

67

K/D

0.86

Entry 1/0Util 80Pistol 1

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.