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s1ngIe's team

7

68 kills · 5 players

de_mirage · 27 min

20 rounds · 2026-06-05

Europe 5v5 Queue

Winner · Rudi22PT's team

13

80 kills · 5 players

Top fragger

s1ngIe

28 kills

Top impact

s1ngIe

133 ADR

Util damage

berkdr

173 HP

Weak spots this match

vs lifetime baseline
  • Herr-Starr

    K/D 0.47 (avg 0.99)

    -53%
  • Herr-Starr

    ADR 51 (avg 79)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

s1ngIe's team

4 · 3

s1ngIe

L106

28/14/5 · 2651 dmg

ADR

133

HS%

61

K/D

2.00

Entry 2/0Multi 6Util 61AWP 2Pistol 9

-AUUR00NEEE-

L9

14/18/5 · 1142 dmg

ADR

57

HS%

29

K/D

0.78

Entry 1/0Multi 1Util 25AWP 2Pistol 4

zENNyxGOD

L9

10/17/7 · 1115 dmg

ADR

56

HS%

70

K/D

0.59

Entry 1/0Pistol 2

berkdr

L9

9/16/4 · 1304 dmg

ADR

65

HS%

56

K/D

0.56

Entry 1/0Multi 1Util 173Pistol 3

Herr-Starr

L91

7/15/6 · 1023 dmg

ADR

51

HS%

71

K/D

0.47

Entry 1/0Util 7AWP 1Pistol 2
K/D -53%ADR -35%HS % +29%

Rudi22PT's team

8 · 5

ENER3

L104

23/14/4 · 2246 dmg

ADR

112

HS%

26

K/D

1.64

Entry 6/0Multi 1Util 23AWP 16Pistol 3

-1nd3cisiv3

2

16/17/7 · 2009 dmg

ADR

100

HS%

50

K/D

0.94

Entry 4/0Multi 1Util 70
HS % -14%K/D -13%ADR +22%

BrehEhEh

L92

15/16/6 · 1457 dmg

ADR

73

HS%

53

K/D

0.94

Entry 4/0Util 68Pistol 2

Rudi22PT

L72

14/10/2 · 1045 dmg

ADR

52

HS%

29

K/D

1.40

Multi 1Util 8Pistol 2

salespt

L103

12/11/7 · 1514 dmg

ADR

76

HS%

50

K/D

1.09

Multi 1Util 160

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.