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Winner · amberyon's team

13

68 kills · 5 players

de_inferno · 26 min

15 rounds · 2025-12-12

South America 5V5 Queue

Screamxde's team

2

40 kills · 5 players

Top fragger

amberyon

17 kills

Top impact

-21-

123 ADR

Util damage

Screamxde

365 HP

Weak spots this match

vs lifetime baseline
  • Jzsdih

    K/D 0.57 (avg 0.90)

    -37%
  • Jzsdih

    ADR 51 (avg 68)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

amberyon's team

10 · 3

amberyon

L33

17/9/2 · 1522 dmg

ADR

102

HS%

53

K/D

1.89

Entry 2/0Multi 1Util 230Pistol 1

hebstyle

L52

16/11/2 · 1260 dmg

ADR

84

HS%

69

K/D

1.45

Entry 1/0Multi 2Pistol 2

-21-

L33

12/7/10 · 1847 dmg

ADR

123

HS%

42

K/D

1.71

Entry 2/0Multi 2Util 283Pistol 5
K/D +51%ADR +46%

JoelAtr

L24

12/6/4 · 1182 dmg

ADR

79

HS%

50

K/D

2.00

Entry 1/0Multi 1Util 26Pistol 2

grticii

L31

11/9/3 · 1002 dmg

ADR

67

HS%

36

K/D

1.22

Entry 1/0Util 20AWP 1Pistol 2

Screamxde's team

2 · 0

S-N-A-C-K

L4

12/14/2 · 1547 dmg

ADR

103

HS%

42

K/D

0.86

Entry 4/0Util 80AWP 4Pistol 3

Jzsdih

L21

8/14/2 · 765 dmg

ADR

51

HS%

62

K/D

0.57

Multi 1Util 5Pistol 1
K/D -37%ADR -25%HS % +29%

VerdiNegro

L2

7/15/1 · 765 dmg

ADR

51

HS%

29

K/D

0.47

Entry 1/0Util 16Pistol 1

1x1x13

L3

7/13/2 · 835 dmg

ADR

56

HS%

29

K/D

0.54

Entry 1/0Util 11Pistol 2

Screamxde

L31

6/12/6 · 1119 dmg

ADR

75

HS%

67

K/D

0.50

Entry 2/0Multi 1Util 365

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.