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mibr-DaN's team

0

83 kills · 5 players

de_dust2 · 41 min

1 rounds · 2025-08-04

5x5 BR'z Mix

Winner · bomdecama's team

1

96 kills · 5 players

Top fragger

bomdecama

39 kills

Top impact

bomdecama

162 ADR

Util damage

Nilove2Bala

205 HP

Weak spots this match

vs lifetime baseline
  • bomdecama

    HS % 38% (avg 46%)

    -17%
  • Nilove2Bala

    K/D 1.06 (avg 1.27)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mibr-DaN's team

9 · 2

mibr-DaN

L105

23/20/7 · 2033 dmg

ADR

85

HS%

35

K/D

1.15

Entry 4/0Multi 2Util 170AWP 5Pistol 3

Jefao171

L103

19/20/12 · 2410 dmg

ADR

100

HS%

58

K/D

0.95

Entry 4/0Multi 2Util 149AWP 1Pistol 5

Nilove2Bala

L92

17/16/8 · 1972 dmg

ADR

82

HS%

53

K/D

1.06

Util 205AWP 4Pistol 7
K/D -17%HS % +18%

LLucidO

L8

12/20/6 · 1643 dmg

ADR

69

HS%

67

K/D

0.60

Entry 1/0Util 86Pistol 6

BondeMengao

L31

12/21/3 · 1160 dmg

ADR

48

HS%

50

K/D

0.57

Multi 1Util 36

bomdecama's team

3 · 10

bomdecama

L106

39/15/6 · 3895 dmg

ADR

162

HS%

38

K/D

2.60

Entry 3/0Multi 6Util 141AWP 11Pistol 9
HS % -17%K/D +118%ADR +92%

dugui

L102

18/19/8 · 1849 dmg

ADR

77

HS%

61

K/D

0.95

Entry 4/0Util 34AWP 1Pistol 5

Mike7th

L72

14/18/5 · 1459 dmg

ADR

61

HS%

57

K/D

0.78

Entry 2/0Util 111AWP 1Pistol 2

SPAN1SHgg

L82

13/17/8 · 1634 dmg

ADR

68

HS%

46

K/D

0.76

Entry 4/0Util 72AWP 2Pistol 4

-deco-

L81

12/15/8 · 1239 dmg

ADR

52

HS%

25

K/D

0.80

Entry 2/0Util 54Pistol 1

Half-by-half

First half

9 · 3

Second half

2 · 10

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.