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clepo's team

13

109 kills · 5 players

de_inferno · 56 min

29 rounds · 2026-03-29

South America 5V5 Queue

Winner · dicio-'s team

16

103 kills · 5 players

Top fragger

clepo

33 kills

Top impact

clepo

119 ADR

Util damage

IndoBiceps-

406 HP

Weak spots this match

vs lifetime baseline
  • elxorti

    HS % 38% (avg 51%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

clepo's team

7 · 5 · OT 1

clepo

L101

33/22/10 · 3442 dmg

ADR

119

HS%

67

K/D

1.50

Entry 8/0Multi 3Util 359Pistol 3

elxorti

L74

26/24/3 · 2422 dmg

ADR

84

HS%

38

K/D

1.08

Entry 6/0Multi 3Util 131AWP 11Pistol 2
HS % -25%

LICHA66

L92

21/18/8 · 2511 dmg

ADR

87

HS%

52

K/D

1.17

Entry 1/0Multi 3Util 184AWP 2Pistol 5

IndoBiceps-

L84

15/19/6 · 1964 dmg

ADR

68

HS%

40

K/D

0.79

Entry 1/0Util 406Pistol 2

lucazao

L52

14/20/2 · 1536 dmg

ADR

53

HS%

57

K/D

0.70

Util 38Pistol 1

dicio-'s team

5 · 7 · OT 4

dicio-

L93

32/24/9 · 3155 dmg

ADR

109

HS%

53

K/D

1.33

Entry 6/0Multi 2Util 154AWP 6Pistol 6

jAW10

L94

21/20/4 · 2036 dmg

ADR

70

HS%

57

K/D

1.05

Entry 2/0Multi 2Util 160AWP 4Pistol 5

patojb94

L95

21/23/12 · 2906 dmg

ADR

100

HS%

67

K/D

0.91

Entry 4/0Multi 1Util 388Pistol 2

perrolocoo

L72

19/23/6 · 1984 dmg

ADR

68

HS%

47

K/D

0.83

Entry 1/0Multi 1Util 21Pistol 1

Frozon0

L52

10/20/2 · 995 dmg

ADR

34

HS%

40

K/D

0.50

Util 55AWP 2Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.