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Winner · 010100010's team

13

82 kills · 5 players

de_ancient · 28 min

19 rounds · 2026-05-11

Europe 5v5 Queue

djMATADORA's team

6

47 kills · 5 players

Top fragger

ScorpiioooN

25 kills

Top impact

010100010

125 ADR

Util damage

Levi_3R

372 HP

Weak spots this match

vs lifetime baseline
  • -1nHuman

    HS % 20% (avg 39%)

    -49%
  • -1nHuman

    ADR 54 (avg 81)

    -34%
  • Terfi

    ADR 67 (avg 82)

    -18%
  • Terfi

    K/D 1.00 (avg 1.20)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

010100010's team

9 · 4

ScorpiioooN

L105

25/7/4 · 2238 dmg

ADR

118

HS%

68

K/D

3.57

Multi 3Util 136Pistol 9

010100010

L102

20/12/8 · 2368 dmg

ADR

125

HS%

65

K/D

1.67

Entry 3/0Multi 1Util 344Pistol 3

Levi_3R

L102

15/8/9 · 1603 dmg

ADR

84

HS%

33

K/D

1.88

Entry 2/0Multi 1Util 372

Terfi

L103

12/12/6 · 1274 dmg

ADR

67

HS%

75

K/D

1.00

Entry 2/0Util 122Pistol 1
ADR -18%K/D -17%HS % +25%

-1nHuman

L101

10/8/4 · 1021 dmg

ADR

54

HS%

20

K/D

1.25

Entry 2/0Util 157AWP 5
HS % -49%ADR -34%

djMATADORA's team

3 · 3

YOUDIELOL

L102

15/15/2 · 1634 dmg

ADR

86

HS%

87

K/D

1.00

Entry 3/0Util 166Pistol 4

Z_o_R_o

L10

11/17/2 · 1588 dmg

ADR

84

HS%

45

K/D

0.65

Entry 2/0Util 75Pistol 3

paypaI

L103

9/17/4 · 1362 dmg

ADR

72

HS%

78

K/D

0.53

Entry 3/0Util 252Pistol 2

djMATADORA

L101

7/17/0 · 719 dmg

ADR

38

HS%

57

K/D

0.41

Entry 2/0Util 203AWP 2Pistol 1

t1ltedninja

L10

5/16/2 · 672 dmg

ADR

35

HS%

60

K/D

0.31

Util 71

Half-by-half

First half

9 · 3

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.