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cnacu6o's team

4

48 kills · 5 players

de_anubis · 34 min

17 rounds · 2026-06-03

Europe 5v5 Queue

Winner · Iichking's team

13

56 kills · 5 players

Top fragger

Senimgo

17 kills

Top impact

Senimgo

103 ADR

Util damage

Iichking

116 HP

Weak spots this match

vs lifetime baseline
  • h4rdfull

    K/D 0.64 (avg 1.12)

    -43%
  • h4rdfull

    ADR 65 (avg 81)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

cnacu6o's team

4 · 0

6po

L101

15/13/1 · 1526 dmg

ADR

90

HS%

40

K/D

1.15

Entry 4/0Multi 1AWP 5Pistol 2

cnacu6o

L91

13/13/2 · 1634 dmg

ADR

96

HS%

15

K/D

1.00

Entry 3/0Multi 1Util 58AWP 8Pistol 3

h4rdfull

L9

9/14/2 · 1099 dmg

ADR

65

HS%

33

K/D

0.64

Entry 4/0Util 5Pistol 1
K/D -43%ADR -21%

tw_panamov29

L9

7/14/4 · 1054 dmg

ADR

62

HS%

71

K/D

0.50

Entry 1/0Multi 1Pistol 2

P0MAH666

L102

4/12/0 · 384 dmg

ADR

23

HS%

0

K/D

0.33

Entry 1/0Util 2AWP 1

Iichking's team

8 · 5

Senimgo

L105

17/11/2 · 1753 dmg

ADR

103

HS%

41

K/D

1.55

Entry 1/0Multi 1Util 11AWP 2Pistol 6

Iichking

L93

12/10/5 · 1270 dmg

ADR

75

HS%

50

K/D

1.20

Entry 1/0Multi 1Util 116AWP 1Pistol 1

DSJJ

L94

11/8/3 · 1167 dmg

ADR

69

HS%

45

K/D

1.38

Entry 2/0Util 93AWP 4Pistol 3
ADR -14%HS % -10%K/D +30%

Amigos_5454

L91

9/12/4 · 994 dmg

ADR

59

HS%

44

K/D

0.75

Util 105AWP 1Pistol 2

Sekremee

L10

7/7/5 · 913 dmg

ADR

54

HS%

43

K/D

1.00

Util 39Pistol 1

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.